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Post by redrage on Apr 17, 2011 21:44:46 GMT -5
yeah keeping enrage up is really easy if you can stay in range
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Post by KenpoJuJitsu3 on Apr 22, 2011 7:04:53 GMT -5
Made a minor modification to the build yesterday as I said I would. Just added a bit of threat generation to further assist in tanking when a dedicated tank is not present.
Sho Nuff: Level 40 Champion
Superstats: Level 5: Super Strength Level 13: Super Constitution
Powers: Level 1: Force Bolts -- Energy Refraction Level 1: Force Blast -- Crippling Challenge, Accelerated Metabolism Level 5: Force Shield -- Force Sheath Level 5: Flight -- Rank 3, Rank 2 Level 8: Invulnerability -- Rank 3, Rank 2 Level 11: Roomsweeper -- Rank 3, Rank 2, Challenging Strikes Level 14: Mighty Leap Level 17: Unbreakable -- Rank 2 Level 20: Resurgence -- Rank 3, Rank 2 Level 23: Howl Level 26: Aggressor -- Rank 3, Rank 2 Level 29: Haymaker -- Nullifying Punch Level 32: Force Cascade Level 35: Imbue -- Rank 3, Rank 2 Level 35: Teleport -- Rank 3, Rank 2 Level 38: Inertial Dampening Field
Talents: Level 1: Superhuman Level 6: Physical Conditioning Level 9: Relentless Level 12: Quick Recovery Level 15: Boundless Reserves Level 18: Bodybuilder Level 21: Amazing Stamina
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Post by budricko on May 5, 2011 7:43:55 GMT -5
Hi KenpoJujitsu3, Wanted to register on these boards to say a big thank you for this wonderful build. I have recently returned to the game after being in BETA and pre-start. (Lifetime subscriber from the word go) Love this build and it is so good to see how it can blend and work, way back at start I had a char with a theme like this, and just could not work out how to make it blend together. Thank you for sharing it I do have one question slightly off topic from Sho Nuff's build and that is the build you have for Kyobu Ryushiho. My first toon created was a martial Artist base, as I love unarmed toons, would you mind sharing your build as per the lvl 17 uberness that you displayed on you tube, or some hints as to the talents. Also could I work MA and force together in anyway or just stick to a modified Sho Nuff build for my liking? Thank You again and look forward to any advice you may have
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Post by KenpoJuJitsu3 on May 5, 2011 8:51:04 GMT -5
Thank you.
Kyobu Ryushiho's old build from the youtube video
Superstats: Level 5: Super Dexterity Level 13: Super Intelligence
Powers: Level 1: Righteous Fists Level 1: Thundering Kicks Level 5: Lightning Reflexes -- Rank 3, Rank 2 Level 5: Flight -- Rank 3, Rank 2 Level 8: Bountiful Chi Resurgence -- Resurgent Reiki Level 11: Dragon Kick -- Rank 3, Rank 2 Level 14: Form of the Master Level 17: Evasive Maneuvers Level 20: Thunderbolt Lunge Level 23: Level 26: Level 29: Level 32: Level 35: Level 35: Acrobatics -- Rank 3, Rank 2 Level 38:
Talents: Level 1: Sureshot Level 6: Coordinated Level 9: Shooter Level 12: Academics Level 15: Accurate Level 18: Investigator Level 21: Daredevil
You could work a MA/Force build easily (even use the above notes as a base and add force powers to it if you wanted to). You'd have a lunge to chase down knocked enemies and I'd recommend Force Snap to bring enemies to you for your martial arts attacks.
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Post by budricko on May 5, 2011 10:28:40 GMT -5
Thanks for the feedback and ideas - greatly appreciated. Time for some more testing
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Post by mystagogue on May 7, 2011 12:47:22 GMT -5
Hiya KenpoJuJitsu3,
Love the Sho Nuff build. I'm going to go gold soon and wanted to make a Force build. Could the Sho Nuff build be tweaked/revamped to a Force/Claws type build and remain viable?
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Post by KenpoJuJitsu3 on May 7, 2011 14:29:16 GMT -5
Hiya KenpoJuJitsu3, Love the Sho Nuff build. I'm going to go gold soon and wanted to make a Force build. Could the Sho Nuff build be tweaked/revamped to a Force/Claws type build and remain viable? Switch out Roomsweeper, Haymaker and Howl for Viper's Fangs, Dragon's claws and Form of the Tiger. Super stat DEX instead of STR if you want to keep the high health or take the health hit and super stat DEX and STR for big damage.
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Post by mystagogue on May 7, 2011 14:50:56 GMT -5
Thanks Kenpo!
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Post by KenpoJuJitsu3 on May 20, 2011 8:03:09 GMT -5
I decided to respec Sho Nuff back to older version that had more of a focus on being a Force Cascade turret in addition to an in your face brawler. I also added some more tanking stuff to him just see how it works out for him. This is NOT a leveling build.
Sho Nuff: Level 40 Champion
Superstats: Level 5: Super Strength Level 13: Super Constitution
Powers: Level 1: Clobber Level 1: Defensive Combo -- Crippling Challenge Level 5: Roomsweeper -- Rank 3, Rank 2, Challenging Strikes Level 5: Flight -- Rank 3, Rank 2 Level 8: Mighty Leap Level 11: Aggressor -- Rank 3, Rank 2 Level 14: Force Shield -- Force Sheathe Level 17: Invulnerability -- Rank 3, Rank 2 Level 20: Unbreakable -- Better You Than Me Level 23: Force Eruption -- Gravitational Polarity, Challenging Strikes Level 26: Force Cascade -- Rank 2 Level 29: Resurgence -- Rank 3, Rank 2 Level 32: Circle of Arcane Power Level 35: Imbue -- Rank 3, Rank 2 Level 35: Teleport -- Rank 3, Rank 2 Level 38: Inertial Dampening Field
Talents: Level 1: Superhuman Level 6: Physical Conditioning Level 9: Relentless Level 12: Quick Recovery Level 15: Boundless Reserves Level 18: Bodybuilder Level 21: Amazing Stamina
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Post by delcar on Jun 15, 2011 22:46:07 GMT -5
This build is great fun, and downright -relaxing- to play in groups compared to the nightmare that is my archer.
I've been meaning to ask, do you stay in Guardian full time, or what?
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Post by KenpoJuJitsu3 on Jun 16, 2011 4:38:45 GMT -5
do you stay in Guardian full time, or what? I do. I'm not a fan of the trade offs for other roles, balanced all the way for me.
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Post by delcar on Jun 17, 2011 8:18:17 GMT -5
Thanks - I've been playing around with the roles - Sentinel works real well for my Sorcery build, but I've never quite found the balancing point where the others pay off for me.
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Post by Zed Brightlander on Jun 22, 2011 12:32:15 GMT -5
Okay. I'm finally back to being gold for a bit and I'm using this build for my Zed Brightlander toon. ;D So far it's proved itself to be one resilient build for soloing and a 12th lvl Zed B has only died twice and is taking on a few bad guys many times his level with complete success. In fact at 12th lvl Zed successfully took down three 26 lvl Destroids just across from the Ren Cen. Zed Mightlander had his @#$ handed to him at 18th and 20th level when he tried to take on those same three guys. Of course, Zed M had to stay on the ground and take his licks continually, where Zed B could stay aloft and back off if things got too hot to heal a bit and still keep their attention on him before going back in to do more damage. I'm sure that it also helps that I have a lot more CO experience (7 to 8 months), but I think this build is what makes the difference in Zed B success at not dying very much. While I can appreciate that Zed M has the Dead Man Walking perk, a Resolute title perk has a better ring to it. Thanks for sharing this build, Ken. Any build that uses Con as a Super is one I can live with. ;D Edited because apparently I cannot spell.
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Post by sirannataan on Jun 22, 2011 13:37:49 GMT -5
Glad to see that I seem to have made the wise move by skipping the Level 13 Behemoth powers (I just did reach Level 13 on my main), they seemed a bit useless.
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Post by sirannataan on Jun 22, 2011 13:40:26 GMT -5
Looks like Sho Nuff is a Devastator, I'm guessing, but it looks like the useless Level 13 powers principle still holds.
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