andypuk1980
Superhero
Whathisname from Doodah Thingymajig
Posts: 127
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Post by andypuk1980 on Apr 12, 2014 12:30:34 GMT -5
Ok, so i recently watched the latest Hobbit film and it kind of got me in the mood for some fantasy style gaming, i bought Guild Wars 2 a while ago and i didn't get into it properly but i wouldn't mind giving it another try and finding some familiar faces to play with to show me the ropes etc. I was also considering whether or not it would be worth getting Elder Scrolls Online, having played some Skyrim i thought it might be worth a shot, but then again it is a subscription based MMO and i'm already paying a sub on SWTOR and didn't really want to sub to more than one MMO at a time, but if Elders Scrolls Online is worth it i might reconsider. So is anyone else playing either of these games quite regularly and could make a recommendation? If it does end up being Guild Wars 2 then i would love to hear from people and maybe meet up in game and quest together
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Post by plinske on Apr 13, 2014 10:58:49 GMT -5
Anyone still playing GW2?! Haven't logged since "Tower of Madness" which for me was the last nail in the coffin. This game became the WoW v2.0 with just better graphics and ghost maps but Queensdale.
If you liked Skrim, I suggest trying ESO open beta just to check if fit your taste, I know a lot of people a little disappointed but ...
Have you tried Neverwinter ? I know, I know, but despite everything this still seems to be a good option for a f2p fantasy MMO mainly when you are a bit tired / frustaded with SWtoR, that I still play, just need to finish Chapter 3 of my marauder and operative.
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Post by KenpoJuJitsu3 on Apr 14, 2014 14:56:19 GMT -5
My vote goes to GW2 but that's admittedly biased since I play it and next to nothing can convince me to pay a game sub again.
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Post by not1stepbackwards on Apr 15, 2014 8:42:51 GMT -5
Hi Andy, my honest opinion is ESO is not worth the subscription fee. I'm waiting for it to drop at least the subscription, if not entirely F2P, before I play.
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Post by Lantesh on Apr 15, 2014 9:11:19 GMT -5
Heh, almost everyone I've talked to about ESO has said the same thing. "Wait for it to go F2P." Is it really that bad?
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Post by Lantesh on Apr 15, 2014 15:34:17 GMT -5
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Post by KenpoJuJitsu3 on Apr 15, 2014 16:47:03 GMT -5
The only person I know really praising ESO is Cyrone and he likes it A LOT. He has been trying to coax me into subscribing for weeks (since beta). Everyone else I know who's played it is varying degrees of thinking the game is good but not good enough to warrant a constant or just outright has a negative opinion of the game.
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Post by not1stepbackwards on Apr 15, 2014 18:32:08 GMT -5
Heh, almost everyone I've talked to about ESO has said the same thing. "Wait for it to go F2P." Is it really that bad? Tricky question. Here's only my personal answer: it's not that bad, it's just not that good. I was involved in the closed Beta, tried out 2 different factions, talked to some people at Zenimax (they're nice people), then just now read your article. That article is not wrong, but it is very nitpicky IMHO. ESO's problems are not at the microscopic level of game mechanics, it's at the macroscopic level of its experience vs. players' expectations. ESO's problems, IMHO, is not due to failure, but due to success...of Skyrim. It had like 20 million units sold, and there were many reasons why it was that successful. ESO is not a bad game, but it simply fails to live up to the expectations set by Skyrim. My 1st impression was that it was Skyrim's uglier but more social (multiplayer) sibling. If you take ESO on its own merits, however, it's quite a good action MMO. Unfortunately, it's not the only one. You already mentioned Guild Wars, I'd even compare it to Defiance. Where it really shone, for me, was in the PvP. It's insanely fun to lay siege to a castle network. It'd replace Team Fortress or Battlefield for me. And there lies the problem with ESO's subscription system. Skyrim, Guild Wars, Defiance, Team Fortress, Battlefield...all just as good (if not better) and none of them have reoccurring fees. I think Zenimax/Bethesda's leadership or investors wanted something online, but learned it's a totally different experience. So ESO's a lot of fun, but compared to other games, including its predecessor, it's not worth the subscription for me.
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andypuk1980
Superhero
Whathisname from Doodah Thingymajig
Posts: 127
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Post by andypuk1980 on Apr 16, 2014 1:24:41 GMT -5
Well i guess its pretty much settled, GW2 it is then for the time being at least, i'm still quite intrigued by ESO as i've seen some videos on youtube on it and it looks like it could be a decent game but the subscribtion is the main deciding factor. So are there many people playing GW2 at the moment? What world/server is everyone on?
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Post by towershield on Apr 16, 2014 4:52:05 GMT -5
I kept getting ESO invites and spare keys but I'll be damned if I could ever get myself interested enough in it to download or try it out. A buddy of mine gave it a shot and enjoyed it for the most part but he knows my gaming preferences and told me straight up that I'd not get much enjoyment from it. Skyrim only held my attention for maybe two months before I had to heavily mod it to keep it interesting. Even then I just couldn't stay with it. If it ever goes F2P I'll give it a look.
I've not logged in to GW2 in an obscenely long time but that's because of various reasons that have nothing to do with the game itself. It's a solid game though.
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Post by KenpoJuJitsu3 on Apr 16, 2014 7:07:37 GMT -5
Welp, Guild Wars 2 just ticked me off with yesterday's update so perhaps I spoke too soon, LOL. They changed the trait system. For those that don't know, traits in Guild Wars 2 are like passive abilities. We used to start unlocking trait points at level 11 all the way up to level 80 and every 5 points spent could unlock a new passive ability. Well, since almost everyone was spending points in sets of 5 they changed the total points from 70 to 14 which each new point being equivalent to 5 of the old points. No problem there. However, they pushed earning traits from starting at level 11 to starting at level 30 and instead of getting one point every level, you get 1 every 6 levels until level 66 where you get 2 every six levels.
I had several characters in the twenties who had 10-15 or so trait points or 2-3 traits. Under the news system they now have zero traits and I won't be able to get them back to where they were until level 36-42 at the earliest (and not even then for some of them as traits have changed tiers, moved around or been outright removed for some). Also grandmaster traits used to unlock at level 60, now you must be level 80 for them.
They've basically forced people to grind further towards the level cap just to unlock character progression that used to start way earlier and removed a lot of functionality people had in low level characters. As someone who loves character building, I'm not a fan. This update just killed it until much later in the game than it has been for a very long time now. Hilariously, it's the exact opposite of what Cryptic did with CO when they changed character progression to give people more options earlier.
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Post by scorcherofthorns on Apr 16, 2014 10:17:45 GMT -5
I never played ESO, but I can't get into it now because all of the people I know say the game sucks. Experience has thought me that when a game gets mixed reviews from your gaming circle then it's worth it to give it a try for the chance that you may find something in that game that a good chunk of your pals didn't. but when you are dealing with a consensus, a negative consensus, then the chances of you finding the good side of it are remote, and the amount of time (and money) that would take as an investment for you to gamble on finding it are simply too great, so no ESO for me.
This settles the score for me in favor of GW2 because GW2 has mixed reviews from all the people I know while ESO is just getting the hatred. Maybe in the future ESO adds new content and mod the game enough to make it awesome, but even then I'll wait till I hear it from the community before giving it a try.
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Post by towershield on Apr 16, 2014 11:39:19 GMT -5
Welp, Guild Wars 2 just ticked me off with yesterday's update so perhaps I spoke too soon, LOL. They changed the trait system. For those that don't know, traits in Guild Wars 2 are like passive abilities. We used to start unlocking trait points at level 11 all the way up to level 80 and every 5 points spent could unlock a new passive ability. Well, since almost everyone was spending points in sets of 5 they changed the total points from 70 to 14 which each new point being equivalent to 5 of the old points. No problem there. However, they pushed earning traits from starting at level 11 to starting at level 30 and instead of getting one point every level, you get 1 every 6 levels until level 66 where you get 2 every six levels. I had several characters in the twenties who had 10-15 or so trait points or 2-3 traits. Under the news system they now have zero traits and I won't be able to get them back to where they were until level 36-42 at the earliest (and not even then for some of them as traits have changed tiers, moved around or been outright removed for some). Also grandmaster traits used to unlock at level 60, now you must be level 80 for them. They've basically forced people to grind further towards the level cap just to unlock character progression that used to start way earlier and removed a lot of functionality people had in low level characters. As someone who loves character building, I'm not a fan. This update just killed it until much later in the game than it has been for a very long time now. Hilariously, it's the exact opposite of what Cryptic did with CO when they changed character progression to give people more options earlier. I was gonna wait until later today to log in but after reading this I had to speed things up. Wow, what was the thought process behind delaying an avenue of character building until practically halfway through the game?
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Post by plinske on Apr 16, 2014 16:57:58 GMT -5
I was gonna wait until later today to log in but after reading this I had to speed things up. Wow, what was the thought process behind delaying an avenue of character building until practically halfway through the game? Maybe because of the way the players have been leveling their characters for a while - Join a zerg champ on Queensdale up to level 80, wear exotic armor set, wield a legendary and go farm fractals? On a closer look, since the Scarlet's event, everything follows this pattern: need a huge zerg train to be able to reach the entry stance, group ask you to show your build and gear (if you running a different build than expected or gear that is not at least exotic quality, you're out) and start your endless farm.
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andypuk1980
Superhero
Whathisname from Doodah Thingymajig
Posts: 127
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Post by andypuk1980 on Apr 17, 2014 1:26:29 GMT -5
Have you tried Neverwinter ? I know, I know, but despite everything this still seems to be a good option for a f2p fantasy MMO mainly when you are a bit tired / frustaded with SWtoR, that I still play, just need to finish Chapter 3 of my marauder and operative. I thought i'd give Neverwinter a try as well, started downloading the patch this morning before coming to work so i will load it up when i get hone, in the meantime i've been back on SWTOR after reading what you guys have been saying about GW2 i probally won't be playing that, besides no one has said what server/world they are on yet if they are still playing so i won't bother until i know theres some familiar people i could play with and show a noob how to play GW2
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