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Post by healspam on Jan 30, 2011 0:08:22 GMT -5
I ask because the damage doesn't scale with any of the Behemoth's primary stats (Strength and Constitution).
As such, it seems better to just put 2 points for Challenging Strikes (to use as an AoE aggro tool) and Leg Rumbler (to deal with annoying flying things and for PvP).
It doesn't seem like I'd get much back for the 4 advantage points it'd take to put this into Rank 3.
Thoughts? o_0
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Post by melkathi on Jan 30, 2011 0:16:24 GMT -5
All damage always primarily scales from superstats
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Post by healspam on Jan 30, 2011 3:09:35 GMT -5
But the tooltip says that Shockwave doesn't scale with Strength. Does that just mean that I get less returns from my Str/Con for Shockwave than I would with most of my other Might-based powers? Also, do you guys have any thoughts on putting advantage points into Clobber just for a little extra damage while building up Energy and to build up said Energy faster? I'm thinking of distributing my advantage points this way: I'd appreciate it if you guys could point out any areas where I might be making some bad decisions . It seems kinda weird that The Behemoth was designed with both Demolish and later, Haymaker. On paper, the two powers sound like they overlap each other in the area of high-damage single-target attack. How does it actually work out? And thanks again!
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Post by KenpoJuJitsu3 on Jan 30, 2011 9:42:37 GMT -5
But the tooltip says that Shockwave doesn't scale with Strength. Does that just mean that I get less returns from my Str/Con for Shockwave than I would with most of my other Might-based powers? Also, do you guys have any thoughts on putting advantage points into Clobber just for a little extra damage while building up Energy and to build up said Energy faster? I'm thinking of distributing my advantage points this way: I'd appreciate it if you guys could point out any areas where I might be making some bad decisions . It seems kinda weird that The Behemoth was designed with both Demolish and later, Haymaker. On paper, the two powers sound like they overlap each other in the area of high-damage single-target attack. How does it actually work out? And thanks again! 1) Shockwave will scale with your superstats but it is NOT Melee damage, it's sonic damage. What this means is that it doesn't get the up to 20% boost in Melee damage that STR gives you. So other might powers will get the bosst from your superstats AND a separate boost from STR. Shockwave will only get the superstat boost. 2) Nothing wrong with pointing points in your end build for more damage/energy. If it fits your play style, do it. 3) Demolish and Haymaker are not the same, not even close really. Demolish is a debuffer/setup power. Use it to make your following attacks hit WAY harder. Haymaker does more damage then demolish and it includes a knockback which adds fall damage on top of the damage from the initial hit. There's also the advantage that haymaker has to stop healing on enemies/human players that are using them.
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Post by Zed Brightlander on Jan 30, 2011 18:47:53 GMT -5
My Zed senses were tingling. Do I see the makings of a Behemoth Guide growing here? Please, please, please, make a Guide for the Behemoth? ;D
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Post by mrfunsocks on Jan 30, 2011 19:18:53 GMT -5
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