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Post by genericone on Dec 30, 2013 16:06:32 GMT -5
Greeting, Champions!
As you can surmise from the thread's title, I am completely baffled by PvP. I understand that it means Player vs. Player (or Person vs. Person), but beyond that, I don't get it. I tried it with my L33 Grimoire: Charmed One.
Here are my thoughts, questions, confusions, and other WTF?!! crap:
- If I understand right, the PvP match is 10 minutes long (or 15). After getting face-planted in the first minute, I immediately earned the 'Accident Prone' Perk for 'receiving 1,000,000 damage during PvP'. WTF?!!
- I watched two of the other players beat the unholy hell out of each other for 5 minutes, but neither fell; not even once. Neither's Health Bar got even close to 75%. In order to win the match, you supposed to defeat 10 opponents. How?!!
- When the time limit expired, the match was ruled a Draw even though one Player had the most Kills with 5. WTF?!!
I've read in the In-game Chat Window that players say that PvP is broken. Is this what they mean because I am confused beyond recognition!
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Post by Deleted on Dec 30, 2013 19:45:30 GMT -5
First of all, there are 2 categories of Hero Games, one for Archetypes and another for Freeforms. As a Grimoire AT, you will be better off sticking with AT games. Only the Tank ATs and the Savage, Disciple really stand any small chance at all against Freeforms. Unfortunately AT games have a very chance of the queue ever popping.
To do well in PVP as an AT, you need to select certain advantages on powers such as Crippling Challenge, and Nailed to the Ground, or some control like stuns, roots. There are certain devices that can be used as well in PVP. However, Freeforms perform at a very different level, if you get challenged by one, the chances of the person cherry picking powers and building specifically for PVP is very high for an AT to stand a chance.
I recommend that if you want to enjoy PVP as an AT, join an active Supergroup with players to get practice and have fun matches.
Dealing with PVP is a personal preference, some players choose to avoid it for different reasons. In my own experience, I used to enjoy PVP in the past, it simply got too tiresome. And the long stalmates was hurting my thumb as I'm a gamepad user. Which is also why I usually decline rematches which unfortunately don't sit well with PVPers and some of them get very abusive verbally. PVP is competitive in nature, and a lot of times that behavior is shown not in a good way by some players.
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Post by XStorm on Jan 14, 2014 22:29:20 GMT -5
To me it's really pointless. Those pvp advants are completely useless against just about everything else. And there is nothing to gain from pvp at all.
XS
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Post by plinske on Jan 21, 2014 6:19:34 GMT -5
I do not say theses adv are totally useless, my tank make good use of it But really for pve toon perspective these points are better spend elsewhere. PVP is competitive in nature, and a lot of times that behavior is shown not in a good way by some players. Nice summary not only the pvp scenery of CO but in any mmo as whole.
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Post by lucidity on Feb 8, 2014 18:33:53 GMT -5
There's no such thing as a "PvP advantage." Stop trying to force fit your "metagame" fallacy on physical reality. Life doesn't work that way. You people are gods yet you die like men because of crap like this.
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Post by XStorm on Feb 9, 2014 19:39:47 GMT -5
Nailed to the ground is useless, as is crippling challenge; unless you're a tank that truly wants the aggro: IE, no NPC uses travel powers; no NPC other than baron blocks. Therefore they're pointless. Unless you want to pvp.
XS
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Post by KenpoJuJitsu3 on Feb 11, 2014 10:24:38 GMT -5
There are several NPC's that use travel powers (usually flight) that Nailed to the Ground works on and there are other NPC's than Baron that block, most notably the VIPER power armors. So those advantages are not pointless depending on the content you're running and how often you run it. I take NTTG on every non-ranged toon without a vertical (flight) travel power so flight capable mobs can't kite me.
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Post by lucidity on Feb 13, 2014 9:50:00 GMT -5
I told you. >_>
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Post by XStorm on Feb 14, 2014 1:47:02 GMT -5
Guess I never noticed them blocking, I kill them so fast even through their block I don't notice they're blocking, same with the flyers. Kill them from the ground if they ever do get the chance to fly.
XS
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Post by KenpoJuJitsu3 on Feb 14, 2014 6:19:03 GMT -5
Guess I never noticed them blocking, I kill them so fast even through their block I don't notice they're blocking, same with the flyers. Kill them from the ground if they ever do get the chance to fly. XS Yeah, some of my toons like Blur need to ground things with a lunge since they have no ranged attacks. Some of them start off flying so there's no way to kill them "before" they start flying. If you're killing some of the block capable mobs through their block so fast you don't notice you're putting out WAYYYYY more DPS than I am, especially playing on elite.
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Post by XStorm on Feb 16, 2014 20:41:32 GMT -5
Well, alert ones mostly. I waited for the viper ones to test against them, waited for them to block, and just melted them so fast with lightning arc that it didn't seem like the block mattered.
XS
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Post by lucidity on Feb 22, 2014 15:18:20 GMT -5
Not everybody builds ranged DPS all the time.
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