Post by supercollide on May 17, 2012 11:00:33 GMT -5
April Blossom (Priestess of Gaia) is my mother nature lovin' tree hugging archery toon.
Bio:
Survivalist April has been living in the wilderness surviving off her wits for so long that she's convinced the trees speak to her. She was lost after beginning filming her last series "Extreme Jungle" some 3 years ago after the film crew failed to find her camp and abandoned her. She didn't mind she's never gotten on well with other humans anyway.
She quickly settled into an hunter/gatherer life, trying to live in harmony with the wildlife around her and has become convinced that the spirit of the trees speak to her and guides her actions.
However after 3 years of her they told her to leave the woods in peace and be an eco-champion for her own kind...
She started life as a Marksman AT and is now a variation on Kenpo's Broken Arrow Build
champions-online.proboards.com/index.cgi?board=gameguides&action=display&thread=1347
Currently this build is about to go live at level 36.
PowerHouse (Link to this build)
Name: April Blossom
Archetype: Freeform
Super Stats:
Level 6: Super Dexterity (Primary)
Level 10: Super Intelligence (Secondary)
Level 15: Super Ego (Secondary)
Talents:
Level 1: The Marksman
Level 6: Coordinated
Level 9: Shooter
Level 12: Academics
Level 15: Acrobat
Level 18: Healthy Mind
Level 21: Ascetic
Powers:
Level 1: Strafe (Aversion)
Level 1: Quarry (Rank 2, Rank 3)
Level 6: Evasive Maneuvers (Rank 2, Sleight of Mind)
Level 8: Torrent of Arrows (Rank 2, Relentless Recurve)
Level 11: Storm of Arrows (Rank 2, Achilles\' Heel)
Level 14: Molecular Self-Assembly
Level 17: Explosive Arrow (Rank 2, Where\'s the Kaboom?)
Level 20: Snap Shot
Level 23: Bountiful Chi Resurgence (Resurgent Reiki)
Level 26: Ego Surge (Rank 2)
Level 29: Toxic Nanites
Level 32: Focused Shot (Rank 2, Rank 3)
Level 35: Command Animals
Level 38: Nanobot Swarm (Rejuvinating Injectors)
Travel Powers:
Level 6: Athletics
Level 35: Swinging (Rank 2, Rank 3, Flippin')
Specializations
Dexterity - Gear Utilization (3), Combat Training (2), Deadly Aim (3), Expose Weakness (2)
Vindicator - Merciless (1), Aggressive Stance (2), The Rush Of Battle (2), Mass Destruction (3), Offensive Expertise (2)
Guardian - Ruthless (2), Fortified Gear (3), Locus (2), The Best Defense (3)
Dexterity Mastery (1)
Powers:
Strafe - Aversion adds 20% of your Int to Dodge & Avoid on a crit with this EB and it's built to crit.
Quarry - Damage buff also raises Avoidance, Ego & Int
Evasive Maneuvers - reverse lunge, boost dodge and advantage could threat wipe and stealth you as well.
Torrent of Arrows w/ Relentless Recuver - alpha strike to knock back mobs, add on clicks and Active Offense to maximise carnage.
Storm of Arrows w/ Achilles Heel - main AoE damamge power, has a cooldown.
Molecular Self Assembly - Energy Unlock scaling with Int and procs on powers coming off cooldown.
Explosive Arrow w/ Where's the Kaboom - tap and wait for the boom.
Snap Shot - emergency quick shot, mostly used prior to Final lvl40 build when you may not have all the gear and powers in place this is in here now as the live build will be level 36 and has none of the new gear it will really benefit from when 'finished' - at level 40 I'd recommend swapping this for Gas Arrow and finding 2 adv points for the Noxious Fumes advantage by taking them from Ego Surge.
Bountiful Chi Resurgence w/ Resurgent Reiki - Heal over time, dodge boost this.
Ego Surge - Offensive Boost and hold breaker. Extra Ego will further boost your ranged attacks and knock back. it's likely into dimishing returns by then but
Toxic Nanites - yeah I know, the poisoned arrows Damage over Time effect is perfect for theme but as Nanites. Even gas arrow sounds more tech based than mother nature..... use this when you suspect the target will still be standing after your alpha strike (torrent of arrows)
Focused Shot - a more sniping based attack.
Command Animals - mostly for theme but also layers damage which is no bad thing.
Nanobot Swarm - Nanobots again....grrr. This power is April's 'refreshing stream' (better Earth mother name) it shaves time off power recharges/cooldowns and with the advantage it applies a heal over time. Net result, power back off cooldown, burst of MSA energy and a heal over time.
Superstats:
Dexterity - great for crits
Intelligence - works with Quarry, MSA, power recharge reductions - all good
Ego - ranged damage boost, hold resistance and ranged knockback.
Talents:
Picked to boost the 3 superstats and give a bit of Con.
Gear:
Gear to boost the 3 superstats. Power recharge gear will also be helpful.
Specializations:
Again heavily borrowed from Kenpo's Broken Arrow with only minor tweaks to reflect my preferences
Dexterity
Mastery - Gain 20 Dexterity and 10 Crit Severity Rating and Avoidance Rating
•Combat Training - Offense boosts Crit Strike Rating
•Gear Utilization - Increases amount of Offense and Defense gained from Item
•*Deadly Aim* - Secondary Super Stats now give Crit Severity
•*Expose Weakness* - Upon Critting, foe has Resistance Debuffed, stacks to 5
Vindicator
•Aggressive Stance - Increases Defense by a portion of your Offense
•Merciless - Increase Crit Severity (at lvl40 crit severity will be over 100% with just 1 point in here, that's good enough for me)
•The Rush Of Battle - Gain a % of max Health over 5 seconds upon defeating an enemy (not a massive heal I find it really helps me keep concentration on kiting and damaging rather than when to click BCR on.)
•*Offensive Expertise* - Lowers Recharge time for Active Offensives
•*Mass Destruction* - Increased Crit Chance for AoEs
Guardian
•Fortified Gear - Increased Defense from Items
•Locus - AoEs grant a stack of Locus, upon reaching 30 stacks they are consumed and the Locus Explosion buff is applied granting increased Offense and Defense for 15 seconds, prevents stacks of Locus from being earned.
•Ruthless - Increased Crit Severity
•*The Best Defense* - Gain a portion of Offense from your Defense
Playstyle - rather fittingly I really enjoy running this toon though open areas and hate running her through sewer instances and the like. Love using athletics to leap to window ledges and other sniping positions in MC, other than than keep moving.
Bio:
Survivalist April has been living in the wilderness surviving off her wits for so long that she's convinced the trees speak to her. She was lost after beginning filming her last series "Extreme Jungle" some 3 years ago after the film crew failed to find her camp and abandoned her. She didn't mind she's never gotten on well with other humans anyway.
She quickly settled into an hunter/gatherer life, trying to live in harmony with the wildlife around her and has become convinced that the spirit of the trees speak to her and guides her actions.
However after 3 years of her they told her to leave the woods in peace and be an eco-champion for her own kind...
She started life as a Marksman AT and is now a variation on Kenpo's Broken Arrow Build
champions-online.proboards.com/index.cgi?board=gameguides&action=display&thread=1347
Currently this build is about to go live at level 36.
PowerHouse (Link to this build)
Name: April Blossom
Archetype: Freeform
Super Stats:
Level 6: Super Dexterity (Primary)
Level 10: Super Intelligence (Secondary)
Level 15: Super Ego (Secondary)
Talents:
Level 1: The Marksman
Level 6: Coordinated
Level 9: Shooter
Level 12: Academics
Level 15: Acrobat
Level 18: Healthy Mind
Level 21: Ascetic
Powers:
Level 1: Strafe (Aversion)
Level 1: Quarry (Rank 2, Rank 3)
Level 6: Evasive Maneuvers (Rank 2, Sleight of Mind)
Level 8: Torrent of Arrows (Rank 2, Relentless Recurve)
Level 11: Storm of Arrows (Rank 2, Achilles\' Heel)
Level 14: Molecular Self-Assembly
Level 17: Explosive Arrow (Rank 2, Where\'s the Kaboom?)
Level 20: Snap Shot
Level 23: Bountiful Chi Resurgence (Resurgent Reiki)
Level 26: Ego Surge (Rank 2)
Level 29: Toxic Nanites
Level 32: Focused Shot (Rank 2, Rank 3)
Level 35: Command Animals
Level 38: Nanobot Swarm (Rejuvinating Injectors)
Travel Powers:
Level 6: Athletics
Level 35: Swinging (Rank 2, Rank 3, Flippin')
Specializations
Dexterity - Gear Utilization (3), Combat Training (2), Deadly Aim (3), Expose Weakness (2)
Vindicator - Merciless (1), Aggressive Stance (2), The Rush Of Battle (2), Mass Destruction (3), Offensive Expertise (2)
Guardian - Ruthless (2), Fortified Gear (3), Locus (2), The Best Defense (3)
Dexterity Mastery (1)
Powers:
Strafe - Aversion adds 20% of your Int to Dodge & Avoid on a crit with this EB and it's built to crit.
Quarry - Damage buff also raises Avoidance, Ego & Int
Evasive Maneuvers - reverse lunge, boost dodge and advantage could threat wipe and stealth you as well.
Torrent of Arrows w/ Relentless Recuver - alpha strike to knock back mobs, add on clicks and Active Offense to maximise carnage.
Storm of Arrows w/ Achilles Heel - main AoE damamge power, has a cooldown.
Molecular Self Assembly - Energy Unlock scaling with Int and procs on powers coming off cooldown.
Explosive Arrow w/ Where's the Kaboom - tap and wait for the boom.
Snap Shot - emergency quick shot, mostly used prior to Final lvl40 build when you may not have all the gear and powers in place this is in here now as the live build will be level 36 and has none of the new gear it will really benefit from when 'finished' - at level 40 I'd recommend swapping this for Gas Arrow and finding 2 adv points for the Noxious Fumes advantage by taking them from Ego Surge.
Bountiful Chi Resurgence w/ Resurgent Reiki - Heal over time, dodge boost this.
Ego Surge - Offensive Boost and hold breaker. Extra Ego will further boost your ranged attacks and knock back. it's likely into dimishing returns by then but
Toxic Nanites - yeah I know, the poisoned arrows Damage over Time effect is perfect for theme but as Nanites. Even gas arrow sounds more tech based than mother nature..... use this when you suspect the target will still be standing after your alpha strike (torrent of arrows)
Focused Shot - a more sniping based attack.
Command Animals - mostly for theme but also layers damage which is no bad thing.
Nanobot Swarm - Nanobots again....grrr. This power is April's 'refreshing stream' (better Earth mother name) it shaves time off power recharges/cooldowns and with the advantage it applies a heal over time. Net result, power back off cooldown, burst of MSA energy and a heal over time.
Superstats:
Dexterity - great for crits
Intelligence - works with Quarry, MSA, power recharge reductions - all good
Ego - ranged damage boost, hold resistance and ranged knockback.
Talents:
Picked to boost the 3 superstats and give a bit of Con.
Gear:
Gear to boost the 3 superstats. Power recharge gear will also be helpful.
Specializations:
Again heavily borrowed from Kenpo's Broken Arrow with only minor tweaks to reflect my preferences
Dexterity
Mastery - Gain 20 Dexterity and 10 Crit Severity Rating and Avoidance Rating
•Combat Training - Offense boosts Crit Strike Rating
•Gear Utilization - Increases amount of Offense and Defense gained from Item
•*Deadly Aim* - Secondary Super Stats now give Crit Severity
•*Expose Weakness* - Upon Critting, foe has Resistance Debuffed, stacks to 5
Vindicator
•Aggressive Stance - Increases Defense by a portion of your Offense
•Merciless - Increase Crit Severity (at lvl40 crit severity will be over 100% with just 1 point in here, that's good enough for me)
•The Rush Of Battle - Gain a % of max Health over 5 seconds upon defeating an enemy (not a massive heal I find it really helps me keep concentration on kiting and damaging rather than when to click BCR on.)
•*Offensive Expertise* - Lowers Recharge time for Active Offensives
•*Mass Destruction* - Increased Crit Chance for AoEs
Guardian
•Fortified Gear - Increased Defense from Items
•Locus - AoEs grant a stack of Locus, upon reaching 30 stacks they are consumed and the Locus Explosion buff is applied granting increased Offense and Defense for 15 seconds, prevents stacks of Locus from being earned.
•Ruthless - Increased Crit Severity
•*The Best Defense* - Gain a portion of Offense from your Defense
Playstyle - rather fittingly I really enjoy running this toon though open areas and hate running her through sewer instances and the like. Love using athletics to leap to window ledges and other sniping positions in MC, other than than keep moving.