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Post by beldin on Aug 12, 2011 9:49:29 GMT -5
I would at least take Devour Essence instead of Condemn
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Post by psuedosam on Aug 12, 2011 11:07:27 GMT -5
I would at least take Devour Essence instead of Condemn I thought about that but was worried about overdoing it with the healing considering I am using the regeneration passive. I chose Condemn for the ranged AoE blast. I'm also wondering if strength is really necessary to talent into since I haven't used melee attacks much so far. That may change in later levels. That's the mystery for me. How is it going to play out in 5 levels and beyond.
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Post by scrizz on Aug 12, 2011 13:22:27 GMT -5
there is never enough healing.
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water2323
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Battlefront - S.E.C.R.E.T. Alpha
Posts: 73
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Post by water2323 on Aug 12, 2011 18:10:50 GMT -5
Slotted Passive: Fiery Form VS Regeneration You can only have 1 active at a time. It is highly advised to choose only 1 and build around it. It is what ultimately defines your character. Do you want to be Offensive (DPS) or Defensive (Tanky)?
Aspect Of The Bestial VS Form of the Swordsman You can only have 1 form/aspect active at a time. Pick one and choose attack powers accordingly. Mixing types can cause efficiency problems with your build unless you use Enrage which is a universal damage buff.
Super Recovery Unless paired with Super Endurance, this is probably the worst SS available. Your Starting Energy (governed by Recovery) cannot be higher than your MAX Energy (governed by Endurance).
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Post by psuedosam on Aug 12, 2011 19:18:40 GMT -5
Slotted Passive: Fiery Form VS RegenerationYou can only have 1 active at a time. It is highly advised to choose only 1 and build around it. It is what ultimately defines your character. Do you want to be Offensive (DPS) or Defensive (Tanky)? Aspect Of The Bestial VS Form of the SwordsmanYou can only have 1 form/aspect active at a time. Pick one and choose attack powers accordingly. Mixing types can cause efficiency problems with your build unless you use Enrage which is a universal damage buff. Super RecoveryUnless paired with Super Endurance, this is probably the worst SS available. Your Starting Energy (governed by Recovery) cannot be higher than your MAX Energy (governed by Endurance). I didn't even realize I had the two passives, must have misread something somewhere. I didn't know about the way forms and aspects worked, thanks for the heads up. The SS is what I am having the problems with. I'm probably going to have to redo the whole thing from scratch. Good thing they gave us a free retcon. Thanks again. I'm still learning this, so your help is appreciated.
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water2323
Hero
Battlefront - S.E.C.R.E.T. Alpha
Posts: 73
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Post by water2323 on Aug 12, 2011 19:38:25 GMT -5
No problem; glad to be able to help.
If you want more direction, just let us know. Here are a few questions I ask myself when creating a new build:
1) PVE or PVP Although PVE and PVP are not mutually exclusive, it helps to know how the majority of your character's time will be spent. This can help with advantage points since some are more useful in either situation.
2) DPS or Tank or Support? Make a choice for your primary goal. With CO FForm builds you can effectively contribute in 2 pretty well and all 3 in a lower degree. The more extreme you get in one area, usually the other two suffer. IMO it is best to have a primary goal to keep as your target.
3) Ranged or Melee or Mixed? This can help determine your attack powers and your damage buff powers. Since damage buff powers are Super Stat reliant, this also helps determine your Super Stats.
4) Theme Is there a particular theme that your character needs to meet? Depending on your adherence to theme and concept, this may make some decisions difficult.
If you can form decisive answers to these questions, character building almost completes itself! Good Luck and let me know if you have any questions.
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water2323
Hero
Battlefront - S.E.C.R.E.T. Alpha
Posts: 73
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Post by water2323 on Aug 14, 2011 14:50:16 GMT -5
Energy ManagementIonic Reverberation w/ Ball Lightning -- Triplicity actually has better energy gains than Circle Of Arcane Power. For my Elec DPS Build, I use both! The combination gives you nearly limitless Energy reserves. AoPM vs ElecFormEither option can work well. ElecForm will yield higher DPS. AoPM will yield better Support options and balance; also tends to be easier to gear. SupportYou mentioned Support, but your build includes nothing that I would consider a Support power that helps other teammates besides AoPM Aura. CirclesI do not recommend getting more than one on your build. They are mutually exclusive when used. Lightforge: Electric Avenger Ranged DPSTake a look at my ElecDPS build for an example of a High DPS option. You can easily switch AoPM in for ElecForm and the build will still work and allow you to mix in more support options. champions-online.proboards.com/index.cgi?board=gameguides&action=display&thread=1266Let me know if you have any other questions. =)
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Post by psuedosam on Aug 14, 2011 16:51:32 GMT -5
That answers my question about circles. I suspected as much but wasn't sure. That gives me more room to work in support then. I wasn't sure how to go about that at first, but now I have some ideas.
I like your energy management solution better, I will go with that.
Thanks again, water.
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Post by beldin on Aug 15, 2011 7:09:43 GMT -5
I would at least take Devour Essence instead of Condemn I thought about that but was worried about overdoing it with the healing considering I am using the regeneration passive. I chose Condemn for the ranged AoE blast. I meant Devour Essence more as Single Target Bosskiller .. you have already Venemous Breath as a great AoE for the henchmen, and DE is a really nice for finishing the Villains
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Post by heiki on Aug 22, 2011 9:25:06 GMT -5
A couple of remarks from me, it's just a heads-up so don't get flustered by the abrupt layout, I just find bullet points easier to read - You don't need SS END AND REC if you have supernatural power, if you really want a lot of energy, take some fire skills that apply clinging flame and SS PRE with thermal reverb but it's not even needed really. If you want to Defile spam, SS END should be sufficient, if you can then take CON as you'll be veeery squishy with fiery form in avenger. - You NEED to rank up fiery form, you just gimp yourself if you don't - Take Phlebotomist on Devour Essence if you plan on applying bleeds; with Rip and Tear your opponents will start bleeding and you'll get +150% healing from Devour Essence with this advantage; the root is gravy. Even then, if you go END/REC you would be hard pressed to find a situation where you need to use your energy builder, let alone go to melee range and hope the 15% proc gets the bleed going. Take something like Vile Lariat with Kyoketsu Shoge or the maintained hold from infernal with the Barbed chain advantage. - Shred ? I don't see when you would use this power as Venomous breath will take care of anything henchman and then some. - I'm not a big fan of ranking travel powers as it really cuts in your precious advantage points but that's just me. - If you want to get a mix of melee and range, take a power with a bit more oomph, Bite maybe or massacre could be good choices but be aware that your passive (Fiery form) only boosts your toxic damage which will most likely be from range. Cheers and have fun build-making
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Post by psuedosam on Aug 23, 2011 6:35:43 GMT -5
A couple of remarks from me, it's just a heads-up so don't get flustered by the abrupt layout, I just find bullet points easier to read - You don't need SS END AND REC if you have supernatural power, if you really want a lot of energy, take some fire skills that apply clinging flame and SS PRE with thermal reverb but it's not even needed really. If you want to Defile spam, SS END should be sufficient, if you can then take CON as you'll be veeery squishy with fiery form in avenger. - You NEED to rank up fiery form, you just gimp yourself if you don't - Take Phlebotomist on Devour Essence if you plan on applying bleeds; with Rip and Tear your opponents will start bleeding and you'll get +150% healing from Devour Essence with this advantage; the root is gravy. Even then, if you go END/REC you would be hard pressed to find a situation where you need to use your energy builder, let alone go to melee range and hope the 15% proc gets the bleed going. Take something like Vile Lariat with Kyoketsu Shoge or the maintained hold from infernal with the Barbed chain advantage. - Shred ? I don't see when you would use this power as Venomous breath will take care of anything henchman and then some. - I'm not a big fan of ranking travel powers as it really cuts in your precious advantage points but that's just me. - If you want to get a mix of melee and range, take a power with a bit more oomph, Bite maybe or massacre could be good choices but be aware that your passive (Fiery form) only boosts your toxic damage which will most likely be from range. Cheers and have fun build-making Thank you very much for this. These are things that I am still learning. I'll make some changes later today when I get off of work and post the results.
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Post by psuedosam on Aug 23, 2011 16:48:14 GMT -5
There will not be any results for this or any more builds from my end. Thank you to all of those that were willing to help.
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