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Post by stratosphere on Jul 24, 2011 8:31:59 GMT -5
I have decided to use only the items that fit my specialty. My Impulse took Arms, (and I know I should have taken science but my Glacier has science). It is a little painful to sell a good item because it isn't arms but I thought I would do this for the challenge. I would even be willing to only use ordnance items if I could tell them apart from the other Arms items. Anyone else do this, or am I a little crazy?
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Post by drake on Jul 24, 2011 10:32:55 GMT -5
I thought Ordnance bit was just for show? That you could make items of all type no matter what.
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Post by KenpoJuJitsu3 on Jul 24, 2011 11:16:00 GMT -5
I have decided to use only the items that fit my specialty. My Impulse took Arms, (and I know I should have taken science but my Glacier has science). It is a little painful to sell a good item because it isn't arms but I thought I would do this for the challenge. I would even be willing to only use ordnance items if I could tell them apart from the other Arms items. Anyone else do this, or am I a little crazy? You're not crazy. I personally believe each hero (other than tech heroes) should stick to their power theme and that means no devices. So none of my heroes ever use healing devices, force fields, summons, etc. that are devices. The only exceptions are bloodmoon devices since those are reskinned powers and devices I have received from veteran rewards and recruitment rewards prior to the game going F2P. However, the not using of gear because it's labeled Arms, Science or Mysticism is a little too far. You will be gutting aspects of your character trying to stick to that because of how the stats on gear generally work.
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Post by stratosphere on Jul 24, 2011 11:27:47 GMT -5
I thought Ordnance bit was just for show? That you could make items of all type no matter what. Your specialty determines what blueprints you can learn. AFAIK, the effects are the same for all 3 Arms specialties, just the name is different. You're not crazy. I personally believe each hero (other than tech heroes) should stick to their power theme and that means no devices. So none of my heroes ever use healing devices, force fields, summons, etc. that are devices. The only exceptions are bloodmoon devices since those are reskinned powers and devices I have received from veteran rewards and recruitment rewards prior to the game going F2P. However, the not using of gear because it's labeled Arms, Science or Mysticism is a little too far. You will be gutting aspects of your character trying to stick to that because of how the stats on gear generally work. So I guess that is a little crazy then. I generally don't use devices with an energy projector, but I guess I should have said "gear" in my OP. With my Glacier I have been using gear that boosts my SS, and neither of them are over 200 yet, at lvl 34. Is it a good idea to use the secondaries to boost other stats? From what I have read your SS's have a big effect on your powers somewhat off setting the need to boost up other stats,
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Post by KenpoJuJitsu3 on Jul 24, 2011 13:34:44 GMT -5
I thought Ordnance bit was just for show? That you could make items of all type no matter what. Your specialty determines what blueprints you can learn. AFAIK, the effects are the same for all 3 Arms specialties, just the name is different. You're not crazy. I personally believe each hero (other than tech heroes) should stick to their power theme and that means no devices. So none of my heroes ever use healing devices, force fields, summons, etc. that are devices. The only exceptions are bloodmoon devices since those are reskinned powers and devices I have received from veteran rewards and recruitment rewards prior to the game going F2P. However, the not using of gear because it's labeled Arms, Science or Mysticism is a little too far. You will be gutting aspects of your character trying to stick to that because of how the stats on gear generally work. So I guess that is a little crazy then. I generally don't use devices with an energy projector, but I guess I should have said "gear" in my OP. With my Glacier I have been using gear that boosts my SS, and neither of them are over 200 yet, at lvl 34. Is it a good idea to use the secondaries to boost other stats? From what I have read your SS's have a big effect on your powers somewhat off setting the need to boost up other stats, superstats effectively scale the effectiveness of all of your attack powers, so the higher the better. You can devote some of your secondaries to increasing a 3rd (and possibly 4th) stat depending on how you spread your talents around.
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dps
Hero
Shadowblade
Posts: 82
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Post by dps on Jul 24, 2011 14:52:37 GMT -5
Some crazy people like me even have a toon with gear spread out over 5 stats without AoPM. Never doing that again, though.
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Post by squirrelloid on Jul 27, 2011 17:29:58 GMT -5
I tend to look for secondary stats as 'bonuses' attached to gear that has SS boosts to them. So my behemoth is using a bunch of +str/con gear that also has some int, rec, and end attached to it. In that particular case, because you can't really get good Str or Con on Primary Utility, my primary utility item is a little con with a lot of int and some end, but not all SS combinations will have that problem.
I find most craftable devices to be not worth the effort anyway, so choosing to 'not use them' isn't really a choice, its just acknowledging how bad they are.
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