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Post by blooddoll on Feb 5, 2011 22:15:28 GMT -5
I like might and MA and a sword. Maybe a few powers from each. As long as there is no inexorable tides or force shield! Also from other melee/ranged builds, I prefer the energy builder to be melee. I don't know if anyone can help. I have looked over all the electric powers, a lot sound good people don't take. It's confusing to know what is actually good over the course of play. Ilike a bit of a faster playstyle. Like munitions is really quick with MA and a few dual sword attacks. I guess I am hoping to recreate that magic with electric/melee.
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Post by Kieran on Feb 5, 2011 22:46:22 GMT -5
I don't know if you're aware, but Silver members are not allowed to make Free-Forms - you're restricted to Archetypes if you're not subscribing.
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Post by Roxstar on Feb 5, 2011 22:47:19 GMT -5
If you're able to make a free form why not just post in the official forums?
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Post by Kieran on Feb 5, 2011 22:51:52 GMT -5
If you're able to make a free form why not just post in the official forums? The official forums are also much more heavily populated than these (and completely with Gold subscribers to boot), so you would probably get an answer there in no time.
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Post by ashen on Feb 6, 2011 15:33:05 GMT -5
Hmm,
I might consider a Dex/End SS combo with talents and gear to support REC and EGO.
Some powers that I would consider worth taking (in no particular order)
Electric Sheath with Matter Energy Union advantage. Ionic Reverberation Electrocute Sparkstorm with Electric Personality advantage Form of the Tempest Dragon's Wrath Lightning Storm with Stolen Thunder advantage Gigabolt
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Post by GammaBreaker on Feb 6, 2011 21:03:50 GMT -5
I actually run an Electric-Might build. My electric powers are Electric Bolt, Electric Sheath (with EM Union), Sparkstorm (with Electric Personality), and Gigabolt.
I used to have Electrocute in the build, because I did some casual PVP before F2P. Unfortunately, F2P has messed up the way holds work. I've dumped it in favor of Ball Lightning (with Triplicity). It's not really a very good power, but it is a fun one.
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Post by ashen on Feb 6, 2011 21:54:25 GMT -5
I actually run an Electric-Might build. My electric powers are Electric Bolt, Electric Sheath (with EM Union), Sparkstorm (with Electric Personality), and Gigabolt. I used to have Electrocute in the build, because I did some casual PVP before F2P. Unfortunately, F2P has messed up the way holds work. I've dumped it in favor of Ball Lightning (with Triplicity). It's not really a very good power, but it is a fun one. I was going to mention Ball Lighting as well. I too consider it to be a very fun power. I refrained only because I didnt want someone who might have been looking for optimization to be left wondering, "WTF was he thinking !" I love the power though.
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Post by GammaBreaker on Feb 6, 2011 22:08:32 GMT -5
I actually run an Electric-Might build. My electric powers are Electric Bolt, Electric Sheath (with EM Union), Sparkstorm (with Electric Personality), and Gigabolt. I used to have Electrocute in the build, because I did some casual PVP before F2P. Unfortunately, F2P has messed up the way holds work. I've dumped it in favor of Ball Lightning (with Triplicity). It's not really a very good power, but it is a fun one. I was going to mention Ball Lighting as well. I too consider it to be a very fun power. I refrained only because I didnt want someone who might have been looking for optimization to be left wondering, "WTF was he thinking !" I love the power though. One of its only saving graces is that it scales with any global damage boosts (Enrage, Sheaths, a few other specific advantages) and Electric-friendly damage boosts (Electric Form, in particular). It also one of the ones that can be made to perma-crit for its duration via Imbue. R2 + Triplicity is something like 45ish damage per tick, per ball, and an 850 damage explosion. I got it up over 75 damage per tick, per ball, and 1 1200 damage explosion with 8x Enrage. With a Sheath on top of that it was over 90 damage per tick and a 1400 damage explosion. I will likely keep it for PVE purposes (until they fix holds in PVP) because I can fire it and then resume punching things while they do damage.
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