leon
Sidekick
Akuma
Posts: 22
|
Post by leon on Feb 2, 2011 2:36:03 GMT -5
From my experience with both AT's, I find Behe more of the tank than the Glacier. Damages rips Invulnerability faster than Defiant. So in a party, w/ Behe and Glacier in it, Glacier serves as an off-tank then?
|
|
|
Post by dysmetria on Feb 2, 2011 3:57:37 GMT -5
From my experience with both AT's, I find Behe more of the tank than the Glacier. Damages rips Invulnerability faster than Defiant. So in a party, w/ Behe and Glacier in it, Glacier serves as an off-tank then? I have all three ranks of invuln on my Glacier, and though I can't compare it to defiant, it certainly reduces a lot of my damage. I've pulled roomfuls of 15-20 at level mobs and AoE farmed em down while soloing more times than I can count, it works just fine by me.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 2, 2011 4:14:18 GMT -5
Defiant fully ranked is decent damage mitigation but I find that I can't pull more than 3 to 4 mobs before I start feeling the pain. Thank goodness for Roomsweeper!
|
|
|
Post by Roxstar on Feb 2, 2011 10:27:09 GMT -5
Defiance is good for hard hitters, Invuln is good for mobs and mobs of week foes. Hence end level heroes tend to take Defiance for Cosmic and Legendary tanking. Invuln works too but just isn't as easy. For 95% of the content though Invuln outshines Defiance because of what you are normally up against.
I myself prefer Defiance simply because I am a true tank and want the best defense I can get. However, for an AT Invuln is the only one that can be in Protector and will get the better PRE for agro.
|
|
|
Post by GammaBreaker on Feb 2, 2011 17:08:37 GMT -5
When you're pushing 220ish CON, a stack of Defiant should give you about 16% or so of PD/ED. So six stacks is roughly 96% Defense. Defiance also has an 8 second ramp up time if you take it to Rank 3. For each rank below that, add 4 seconds of ramp up, and can fall off if you don't take a hit for 20s. Totally reliant on SS CON. It does provide you with energy surges, though.
Invulnerability 3, with 200-220 in both your super stats, will be pushing around 58-61% Defense, and 130ish absorption. Invulnerability will remove even the largest swarm of henchmen as a major threat because of the absorption factor and is independent of CON (though it works well with it) if that's not your style.
As Rox pointed out, Invul will generally handle most of the game's content better because of its absorption factor all-but removing henchmen attack damage. Invulnerability will largely outshine Defiance until you start pushing damage numbers that are coming in at the thousands, which is mostly relegated to a few Legendaries and Cosmics.
|
|
|
Post by mrfunsocks on Feb 3, 2011 6:06:18 GMT -5
On trash pulls in lower lairs, and in most of the rest of the game, invuln is faaaar superior mitigation. But almost all the mobs in level 40 lairs blow invuln's damage shield out of the water. But invuln DOES give you some niceites, like Therakiel's deathorbs being inconsequential.
|
|
|
Post by PoochieHellhound on Feb 3, 2011 12:40:48 GMT -5
I like Glacier's tanking style better, personally. Of course the passive is better for swarms, there's no arguing that, but at the same time it is amazingly good at that. With awesome AoE maintains and huge spike damage, The Glacier makes short work of trash mobs.
So, I'd say that Behemoth would be the primary tank in a team like that, yes. Especially since the Glacier can do better damage when untouched than when under attack, and Behemoth is the other way around.
|
|