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Post by not1stepbackwards on Feb 22, 2011 1:32:06 GMT -5
Before I leave the Powerhouse, I just want to check with you veteran Champions so that I don't mess up my build long-term.
This is regarding a Level 6 Glacier character. I read the Glacier guide. I've got the following options, I just want to make sure I can take them without sacrificing something down the road.
Teleport - I'm pretty sure I'll stick with this, aside from Ice Slide it's the best RP fit.
Super Endurance - I heard I have to take this anyway, is that true?
Ice Cage - I read this was mediocre and I should be upgrading Ice Blast to Hard Frost ASAP. I don't know if I'm supposed to take Ice Cage or if I should save my level-up points.
Basically, I'm not sure if taking any of these now is an opportunity cost, so that I can't upgrade something else. Also, although I read about Hard Frost, I'm not sure where to level that up.
Please advise. These are kind of newbie-ish questions, I just don't want to screw up my character from the get-go. Thanks in advance.
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Post by melkathi on Feb 22, 2011 4:28:18 GMT -5
Teleport: sounds good
Super Endurance: correct, you have no choice here
Hard Frost: this is an advantage, so when talking to the power house trainer and saying you want to train, you should find a button that says learn advantages or something similar.
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Post by stuffinator on Feb 22, 2011 4:57:31 GMT -5
If teleport fits to a glacier (in a RP point of view) depends how the glacier looks like. I guess with a glacier like him teleport wouldn't really fit in my opinion ^^ however, it's still your decision and I just wanted to throw in that personally I find super jump more fitting if you have a heavy looking glacier.
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Post by PoochieHellhound on Feb 22, 2011 7:18:28 GMT -5
You can't save Power Points, since these are granted every time you get a power. You can save Advantage Points, but you won't get these until Level 9, which is where I usually get Hard Frost on Ice Blast.
Ice Cage is actually very potent in Tier 1-2 PvP, since, as I said in my guide, it roots people trying to escape your Ice Blast massacre.
Basically, you don't really get much choice until you get to level 9 (I think you get 1 Talent before that, but yeah) where the real difference starts.
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Post by not1stepbackwards on Feb 22, 2011 13:13:22 GMT -5
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Post by alaskandraco on Feb 28, 2011 1:33:06 GMT -5
Yeah, kinda figured that you were talking about her. TP first movement power, Acrobatics for second (lvl 35, I think)?
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Post by not1stepbackwards on Feb 28, 2011 2:25:54 GMT -5
Yeah, kinda figured that you were talking about her. TP first movement power, Acrobatics for second (lvl 35, I think)? I hear ya. Having since been informed on Champions Online's policy on other IPs, I decided to delete this particular character, making Glaciers and Behemoths that share certain concepts yet are completely distinct characters. Thus, although it's a different character now, your advice still applies. On your advice, I do think I want to do Acrobatics as the secondary travel power.
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