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Post by Kieran on Nov 11, 2011 9:05:09 GMT -5
See post below.
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Post by Kieran on Dec 7, 2011 23:53:26 GMT -5
Due to sudden and pressing RL issues, I will not have the time to write this guide - I very much apologize, for that and for the late notice. With some new challenges life has thrown at me along with Dead Week beating me down and Finals week bearing down on me, I just don't have enough time or energy to write a researched and quality guide. So if someone else would like to write this guide (I know we have many other qualified people on this forum who could easily write a comprehensive guide on the Fist), I would very much owe him/her big time! Again, sorry for the late notice and for not being able to write this guide.
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Post by Deleted on Dec 8, 2011 1:04:11 GMT -5
Sorry to hear that.
Let me quickly suggest a build for the fist guide, bearing in mind I do not own The Fist AT to test this out, but the choices are ones that made the most sense to me at this time.
Any feedback from Fist players is appreciated.
1 Vicious Strikes 1 One Hundred Hands (R3, Ghostly Strikes) - mob killing move 6 Teleport (R2) 6 Thunderbolt Lunge (Nailed to the Ground, Crippling Challenge) 8 Way of the Warrior (R3) 11 Crashing Wave Kick (Subtlety of the Tides) - dodge stacker 14 Parry (R2, Elusive Monk) 17 Dragon Kick (R3) - stun for villain+ mob killing 22 Form of the Tempest 27 Burning Chi Fist (Fists of Righteous Flame) - amplifies One Hundred Hands 32 Backhand Chop (Stinging Bee) - focus stacker 35 Acrobatics (R3) 40 Dragon Uppercut (R3) - damage dealer
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Post by orintakoda on Dec 8, 2011 10:35:25 GMT -5
I can try to fill a Guide for the Cursed/Scourge, Although I need to try my methods in a real fight after I level grind through the Colossus.
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Post by javon15 on Dec 8, 2011 10:40:11 GMT -5
Sorry to hear that. Let me quickly suggest a build for the fist guide, bearing in mind I do not own The Fist AT to test this out, but the choices are ones that made the most sense to me at this time. Any feedback from Fist players is appreciated. 1 Vicious Strikes 1 One Hundred Hands (R3, Ghostly Strikes) - mob killing move 6 Teleport (R2) 6 Thunderbolt Lunge (Nailed to the Ground, Crippling Challenge) 8 Way of the Warrior (R3) 11 Crashing Wave Kick (Subtlety of the Tides) - dodge stacker 14 Parry (R2, Elusive Monk) 17 Dragon Kick (R3) - stun for villain+ mob killing 22 Form of the Tempest 27 Burning Chi Fist (Fists of Righteous Flame) - amplifies OneHundred Hands 32 Backhand Chop (Stinging Bee) - focus stacker 35 Acrobatics (R3) 40 Dragon Uppercut (R3) - damage dealer couple things.... The wiki has the skills listed wrong lv 11 : CWK or Backhand chop lv 27: Intesity www.champions-online-wiki.com/wiki/Intensitylv 32: Burning chi fist or Open Palm Strike
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Post by Deleted on Dec 8, 2011 11:05:11 GMT -5
Thanks for the inform, guess both stackers was too good a deal. So let me just make a couple of adjustments and... 1 Vicious Strikes 1 One Hundred Hands (R3, Ghostly Strikes) - mob killing move 6 Teleport 6 Thunderbolt Lunge (Nailed to the Ground, Crippling Challenge) 8 Way of the Warrior (R3) 11 Crashing Wave Kick (Subtlety of the Tides) - dodge stacker 14 Parry (R2, Elusive Monk) 17 Dragon Kick (R3) - stun for villain+ mob killing 22 Form of the Tempest 27 Intensity (R3) 32 Burning Chi Fist (Fists of Righteous Flame) - amplifies OneHundred Hands 35 Acrobatics (R2) 40 Dragon Uppercut (R3) - damage dealer
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Post by Kieran on Dec 8, 2011 13:37:33 GMT -5
Haha, looks good! See, you should totally write it.
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Post by Deleted on Dec 8, 2011 20:36:31 GMT -5
My reservation was because I couldn't in good conscience do the guide without playing the Fist AT, but if no one else steps up, I will gladly take the plunge and then let Fist players refine it for me.
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Post by ashen on Dec 11, 2011 1:41:49 GMT -5
Because Way of the Warrior has a reduced effect on non physical damage the Ghostly Strikes advantage on 100 hands will generally be a reduction in DPS in PvE. Remember that in PvE very few foes actually have the damage resistance that supposedly makes the penetration aspect of this advantage worthwhile.
It doesnt add a tick of dimensional damage, it replaces half of your existing ticks of fully buffed physical damage with ticks of partially buffed dimensional damage. That dimensional damage has a 10% buff, but loses more from WotWs reduced non physical damage.
The Fists of Righteous Flame advantage on Burning Chi Fist grants a 50% chance that subsequent melee attacks will get a proc of (low) dimensional damage. This can be nice with 100 hands, but is still lower DPS than r3.
In my opinion the dimensional damage aspects of Unarmed Martial arts are generally less than useful unless you have access to freeform for Seraphim, Shadowform, etc, concept builds.
With the right gear Burning Chi Fist (now that its tap energy cost is no longer inflated by the DOT proc on full charge) can be truly astounding damage tap spammed.
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Post by Deleted on Dec 11, 2011 6:45:47 GMT -5
Yes, what you said about Ghostly Strikes makes sense, I hadn't considered WotW since that was a quick throw together.
So do you suggest taking both Burning Chi Fist and Dragon Uppercut to R3 then? That's still possible from the 2 advantage points from Ghostly Strikes and Acrobatics. I know it's still possible to spec a decent amount of STR to make Dragon Uppercut viable in PVE, but probably not for PVP against SS STR.
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