Post by calsetes on Sept 12, 2011 17:26:17 GMT -5
My PA guy is looking for one final power. I have Bionic Shielding as a heal, I have both Invulnerability and Targeting Computer for multipurpose use, and I think I have all the powers I could need - Chaingun, Concussor Beams, Shoulder Rocket, Chest Beam, Micro Missiles, Energy Shield, Implosion Engine, that new Energy Wave thing, and MSA. Think I might be missing a power in there, but generally I'm set for a variety of things.
I was thinking about nabbing one of the circles and writing it off as her "hacking into the local grid" or whatever, but didn't know which one to get. The Energy one means I can literally spam Concussors and the Chain Gun while fully charging up a Chest Beam no problem, but means while soloing I probably won't be making much use of Targeting Computer. The healing circle means I could be using either passive and not worry too much about dying, as I should have more than enough healing to not worry a lot about it, and this makes it better for tanking roles (yet with no Con or Pre superstatted, I'm a bit worried about being a good tank.) Taking the damage boost one means I'm dishing out a lot more behind my attacks, and would probably greatly compliment the Targeting Computer, but solo I'd still be doing what I do now, which is worry a good bit about energy usage and using Chest Beam before I use my normal toggles.
Whatever I pick, it's probably going to stay at Rank 1, maybe Rank 2, but that'd be using my last advantage point or two, as I plan on nabbing rank 3 of both my TPs. Any suggestions? I'd prefer it to sort of stay in-concept, so whatever it is, it has to be written off as some sort of technology (which isn't tough to do, as my Gadgeteer has Arcane Vitality which is "a cloud of healing nanites distributed via aerosol deployment device.")
Thanks.
I was thinking about nabbing one of the circles and writing it off as her "hacking into the local grid" or whatever, but didn't know which one to get. The Energy one means I can literally spam Concussors and the Chain Gun while fully charging up a Chest Beam no problem, but means while soloing I probably won't be making much use of Targeting Computer. The healing circle means I could be using either passive and not worry too much about dying, as I should have more than enough healing to not worry a lot about it, and this makes it better for tanking roles (yet with no Con or Pre superstatted, I'm a bit worried about being a good tank.) Taking the damage boost one means I'm dishing out a lot more behind my attacks, and would probably greatly compliment the Targeting Computer, but solo I'd still be doing what I do now, which is worry a good bit about energy usage and using Chest Beam before I use my normal toggles.
Whatever I pick, it's probably going to stay at Rank 1, maybe Rank 2, but that'd be using my last advantage point or two, as I plan on nabbing rank 3 of both my TPs. Any suggestions? I'd prefer it to sort of stay in-concept, so whatever it is, it has to be written off as some sort of technology (which isn't tough to do, as my Gadgeteer has Arcane Vitality which is "a cloud of healing nanites distributed via aerosol deployment device.")
Thanks.