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Post by expatriate on Mar 25, 2011 11:14:34 GMT -5
I guess I was under the impression that you couldn't get Enrage because the power states:
"While this power is active, you are too focused to become angry, and stacks of Enraged fall off of you if you ever have more than one stack."
That lead me to believe you could do one or the other.
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Post by melkathi on Mar 25, 2011 13:18:30 GMT -5
I guess I was under the impression that you couldn't get Enrage because the power states: "While this power is active, you are too focused to become angry, and stacks of Enraged fall off of you if you ever have more than one stack." That lead me to believe you could do one or the other. Yeah, but you can have 1 stack. And with Two Gun Mojo you aren't really going to rack up that many stacks, right? I get myself my one stack and then slice and dice.
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Post by Dewey on Mar 26, 2011 8:56:56 GMT -5
Enrage is really only used for the AoE on bullet balleatdown.
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Post by Kieran on Mar 26, 2011 10:45:03 GMT -5
Enrage is really only used for the AoE on bullet balleatdown. Pretty much. The reason for this is that it turns Bullet Beatdown from a potent single-target DPS skill into a wickedly awesome and devastating AOE machine.
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Post by Dewey on Mar 27, 2011 18:22:35 GMT -5
I understand you like to base your guides around both PvE and PvP, but if we're talking strictly PvP here, would Storm's Harvest be more effective than Bullet Balleatdown? I know very little about Storm's Harvest, and I can't say I've really ever seen it used, but I do know that quick attacks that can be used while moving are generally preferred in PvP. Bullet Balleatdown can often be hard to use in PvP since you need to be stationary for most of it.
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Post by Kieran on Mar 27, 2011 18:51:21 GMT -5
I understand you like to base your guides around both PvE and PvP, but if we're talking strictly PvP here, would Storm's Harvest be more effective than Bullet Balleatdown? I know very little about Storm's Harvest, and I can't say I've really ever seen it used, but I do know that quick attacks that can be used while moving are generally preferred in PvP. Bullet Balleatdown can often be hard to use in PvP since you need to be stationary for most of it. Storm's Harvest is indeed nice for PVP purposes, but the problem with that is Bullet Beatdown is purely a much more damaging target that can also do nice AOE. Storm's Harvest is purely single-target, and won't do as much damage as a Bullet Beatdown that abuses the critical ability of the Specialist. However, the self root from Bullet Beatdown is indeed a problem, which is why I recommend beefing up Blade Tempest. This allows you to do damage while moving, but immediately lay into your target with Bullet Beatdown as soon as the opportunity to do so arises. But yeah, Storm's Harvest is good, but in my opinion, Bullet Beatdown is just an overall better choice for both PVE and PVP.
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Post by PoochieHellhound on Mar 28, 2011 1:18:53 GMT -5
Enrage is really only used for the AoE on bullet balleatdown. There's also an undocumented change on Lead Tempest's advantage Tread Lightly that makes it stronger if you have a stack of Enrage. I use it quite often, and the difference is noticable, at best, but still.
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Post by KnightShift on May 10, 2011 9:04:53 GMT -5
With the talents, you went with Str and End where I normally would go Con and Rec, whats your rational for those 2 stats? Am I nerfing myself ? I went Con for the greater HP, and Rec for the higher starting energy,... Any info is great thanks.
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Post by obfuscation on Jun 19, 2011 11:48:50 GMT -5
i have been playing ranged characters thus far, so i am looking to start a melee toon. since i have been playing a tempest for a while, im ready for something not as squishy (but dont want to go full tank).
from what i have read on these forums, the savage is the toughest melee to kill. and the blade and the devastator have better damage, but are more glass-cannonish.
my question is: where does the specialist fall in that spectrum, particularly in terms of survivability in pvp? im rather tired of teleporting away the second i get any kind of attention.
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Post by Kieran on Jun 26, 2011 4:43:57 GMT -5
i have been playing ranged characters thus far, so i am looking to start a melee toon. since i have been playing a tempest for a while, im ready for something not as squishy (but dont want to go full tank). from what i have read on these forums, the savage is the toughest melee to kill. and the blade and the devastator have better damage, but are more glass-cannonish. my question is: where does the specialist fall in that spectrum, particularly in terms of survivability in pvp? im rather tired of teleporting away the second i get any kind of attention. I'm sorry for not replying sooner - I've been very busy ever since I came to South Korea, so this is the first time I saw your post. The specialist is unique. Where damage is concerned, it has great DPS ability, but it can't do much of this damage on the fly. So if you can lock onto and get close up to your opponent, you'll deal a lot of damage, but you have to get there first. With survivability, in PVE, Eye of the Storm greatly increases your survivability as it serves not only as an AOE DPS skill, but as a damage-shield as well. Meanwhile, when you get Stim Pack with Holdout Shot, you will have a nice self-heal, which is something most other Archetypes are lacking.
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Post by doofkeeper on Jul 8, 2011 4:35:48 GMT -5
Hi, i am quite new to this game, but since most mmo's have similar concepts and i played a lot of mmo's, i catch on fast. I have leveled a savage to 12, and dropped it (for the time being, i will come back to it once i leveled my specialist to 40), a blade to 11 and i dropped it, i leveled the pulse to 6 and dropped it, but the specialist got me hooked. I have a few questions. One of them concerns the talent distribution. Dexterity/Ego Dexterity/Strength Ego/Strength Dexterity/Endurance Ego/Endurance Strength/Endurance
It seems i get to choose a talent every five levels. I got to level 25, and i have bought nearly all the talents you listed except one, (ego/str). When i hit level 30, i will have bought all of the talents you listed.
If the pattern of being able to choose talents every 5 levels continues past lvl 30, i will have 2 more talents available to choose from. What should they be? Or is it totally up to my preference, such as adding Dex/con and ego/con or str/con for survivability, or getting 8+ str, Dex or ego, for extra damage? Unless, i can no longer purchase talents after 30.
My second question concerns, Eye of the storm, which is in my opinion, an incredibly OP ability. This ability gives me an absorption shield and does respectable damage at the same time. Since i got Eye of the storm, i rarely get killed and i am top, or nearly top of every Hero Game. With this ability i have killed 4 players within 6 seconds (West side Bash). I teleported in the middle of 4 melee guys fighting with each other, and i unleashed Eye of the storm. They all had 70% health at the beginning, 3 seconds in i had reduced it to 30% health. They started noticing what i am doing, and they all started attacking me, however my absorption shield took most of the damage, and their effort to kill me, killed 3 of them instead, the survivor starts running way with minimum health, and i shot him down with Two gun mojo and i had barely lost 1k health in the process. Of coarse if they had been smarter, they could have rooted me and then kited, or used some kind of push back ability, followed by a stun and charge ability, which they could have done because one of them was a behemoth and they rest were blades.
I find myself using eye of the storm a lot, a lot more often then my other abilities, since i always find myself sandwiched by 2 or 3 players. I was wondering, if i should sacrifice some points from other abilities (for example, crippling challenge) and max out the Eye of the storm ranks instead?
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Post by Kieran on Jul 8, 2011 5:54:57 GMT -5
Unless, i can no longer purchase talents after 30. You are correct - Level 30 has the last Talent you get. Haha, I would love it if you could have 8 talents - that would be so awesome! I find myself using eye of the storm a lot, a lot more often then my other abilities, since i always find myself sandwiched by 2 or 3 players. I was wondering, if i should sacrifice some points from other abilities (for example, crippling challenge) and max out the Eye of the storm ranks instead? Yep, Eye of the Storm is probably my most spammed skill as well. I always use it to take out all weaker enemies and then I spam Bullet Beatdown to eliminate the boss. As it is, I do pretty much have Eye of the Storm maxed. The problem is that you can only spend 5 advantage points in any given power, so R2 takes up 2 points and Blade Beyond The Veil also takes up 2 points. This means that 4/5 points have been spent, which means you cannot invest any more advantage points into it. Well, you could get Accelerated Metabolism, but that advantage just isn't worth it at all.
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Post by doofkeeper on Jul 8, 2011 9:07:16 GMT -5
Thank you for the info, it helped a lot. Are you planning on making, or do you already have a "how to make a freeform guide"?
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Post by supercollide on Jul 8, 2011 9:55:51 GMT -5
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Post by Kieran on Jul 8, 2011 18:52:05 GMT -5
Thank you for the info, it helped a lot. Are you planning on making, or do you already have a "how to make a freeform guide"? No problem! If you have any more questions, please feel free to ask away! As for Freeforms, as Supercollide said, there are already some fantastic guides on building your own Freeform, so I won't be making a guide along these lines - anything I could say would just be redundant with the great information we already have available.
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