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Post by nickbs12 on Aug 27, 2011 16:24:26 GMT -5
yah i would take of Tyrannon's Familiar for for Ebon Ruin it reduces the effectiveness of healing on the target.
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Post by KenpoJuJitsu3 on Sept 12, 2011 13:17:08 GMT -5
Added gear info to OP.
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Post by sundevil on Sept 27, 2011 4:18:38 GMT -5
I noticed you've got two Rituals. Isn't it true that only one Ritual can be active at a time? If so, why have two?
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Post by KenpoJuJitsu3 on Sept 27, 2011 8:07:10 GMT -5
I noticed you've got two Rituals. Isn't it true that only one Ritual can be active at a time? If so, why have two? You can only have one bound ritual out at a time. I have the unbound advantage on one of them.
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Post by sundevil on Sept 27, 2011 14:14:10 GMT -5
I noticed you've got two Rituals. Isn't it true that only one Ritual can be active at a time? If so, why have two? You can only have one bound ritual out at a time. I have the unbound advantage on one of them. Ah, thank you. I wasn't aware of that. So, theoretically, you could have all four Rituals, and have all four of them running at once, as long as at least three of the Rituals have the "Unbound" advantage on them. Am I understanding that correctly?
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Post by KenpoJuJitsu3 on Sept 27, 2011 17:15:16 GMT -5
You can only have one bound ritual out at a time. I have the unbound advantage on one of them. Ah, thank you. I wasn't aware of that. So, theoretically, you could have all four Rituals, and have all four of them running at once, as long as at least three of the Rituals have the "Unbound" advantage on them. Am I understanding that correctly? Yep. Or unbound all of them so you can have your army perma-summoned.
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Post by sundevil on Sept 27, 2011 19:24:28 GMT -5
I was watching the videos and I notice you used to have a block enhancement. Do you miss it at all? What did you trade it for?
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Post by KenpoJuJitsu3 on Sept 28, 2011 8:34:42 GMT -5
I was watching the videos and I notice you used to have a block enhancement. Do you miss it at all? What did you trade it for? I don't miss it. The build went through many revisions from then to now but one thing is that I added Summon Shadows w/ advantage. The combination of them making enemies die faster and providing a constant heal over time helped me need to block significantly less.
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Post by sundevil on Sept 28, 2011 20:46:56 GMT -5
Sorry for all the pesky questions. I noticed you only have 10 CON at Level 40. How can you survive with that? I mean, I know you do better than survive, because I've watched the videos, but how? Looking at the character sheet, I see you've got 4955 Health, which seems like a lot. OK, maybe I'm overestimating the value of CON. My builds tend to be very CON heavy--a holdover from other MMOs. So, let me rephrase the question as a more general one. How important is CON in general? When making my own builds, how do I know when to build up CON or something else? Maybe this should be a new thread . . . If so, feel free to move it.
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Post by KenpoJuJitsu3 on Sept 29, 2011 6:40:20 GMT -5
Sorry for all the pesky questions. I noticed you only have 10 CON at Level 40. How can you survive with that? I mean, I know you do better than survive, because I've watched the videos, but how? Looking at the character sheet, I see you've got 4955 Health, which seems like a lot. OK, maybe I'm overestimating the value of CON. My builds tend to be very CON heavy--a holdover from other MMOs. So, let me rephrase the question as a more general one. How important is CON in general? When making my own builds, how do I know when to build up CON or something else? Maybe this should be a new thread . . . If so, feel free to move it. CON can be important but it depends on the build and how you're playing it. It's less important on builds with high PRE becauce PRE increases your ability to shield and heal. A lot of my builds don't use much CON because they have solid defenses and healing ability. Basically you just have to make sure the amount damage coming in doesn't exceed the amount of healing you can put out. If you can do that you can get around needing CON and the health it grants as a buffer. In Saga's case she has a passive that reduces the amount of damage she takes, a shielding power, a clickable self-heal and the summon shadows that heal her over time. If those fail she has a shielding device (Nimbus of Force), a holding device that life drains (Supernatural Possession) and a dedicated healing device (Heroic Resonance)...but those rarely see use.
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Post by SLoweCSL on Mar 29, 2012 10:49:59 GMT -5
First of all, thank you for sharing such a fun build to play. With the big stat update coming soon, have you experimented with this build on the PTS?
Will you be updating and posting the build changes when the stat changes go live?
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Post by KenpoJuJitsu3 on Mar 29, 2012 10:55:43 GMT -5
First of all, thank you for sharing such a fun build to play. With the big stat update coming soon, have you experimented with this build on the PTS? Will you be updating and posting the build changes when the stat changes go live? I will be updating and I have tested it. As it stands right now the powers won't be changing at all. The super stats and talents may be changed (thanks to specs) and the specialization tree info will be added.
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Post by SLoweCSL on Apr 17, 2012 8:29:24 GMT -5
Hi,
This has been a blast to play before the stat change. I was think of concentrating my pets around the fire theme as she uses conflagration as an AoE. Maybe adding ice in the form of Arctic beast as a substitute for a non-controllable pet or the Tyrannon's Familiar.
What do you think her third sub stat should be and are you happy with the primary as this sets the beginning of the spec tree?
One thing I have noticed is that with the new alerts is the dropping of the level to 30, which then requires a re-summoning of all pets, which takes time, especially on those with a time limit.
With the Controller specs which reduce the energy costs of controllable pets, I wanted to have as many out and about as reasonably possible.
She doesn't run with any passive energy unlocks, do you think she needs one as Conflagration chews through the energy much faster than the circle can rebuild it.
Thanks again for the great builds and all the hard work I see you doing in updating the guides and freeform builds directory for the stat changes.
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Post by KenpoJuJitsu3 on Apr 17, 2012 8:36:04 GMT -5
I'm actually typing this one up currently. Made a few changes including the primary superstat...I found an excuse to use Rec as a superstat. This should be updated shortly.
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Post by KenpoJuJitsu3 on Apr 17, 2012 9:23:44 GMT -5
Build and guide updated.
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