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Post by neutralnature on Jun 24, 2012 12:47:24 GMT -5
I've been confused about how to do this dubious process, I've gotten different information from searching forums posts on the official CO site and what people tell me in-game. Someone originally told me the command is /e bind /e "whateveremote" (minus the quotes). So, if anyone knows how to do this, I would greatly appreciate it! ;D
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Post by PoochieHellhound on Jun 24, 2012 16:14:25 GMT -5
/bind *key* e "whateveremote"
or
/bind *key* em "whateveremote"
or
/bind *key* emote "whateveremote"
where *key* is whatever key you want to bind the emote to, should work. You might need to put quotation marks around the whole shabang after *key*, I don't know, but you could try it either way if it doesn't work.
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Post by neatia on Jun 24, 2012 17:22:33 GMT -5
/bind *key* e "whateveremote" or /bind *key* em "whateveremote" or /bind *key* emote "whateveremote" where *key* is whatever key you want to bind the emote to, should work. You might need to put quotation marks around the whole shabang after *key*, I don't know, but you could try it either way if it doesn't work. could you give an example of the above ways like how it would look ingame? For instance binding AngryTalk emote to J key.
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Post by quincy on Jun 24, 2012 18:12:12 GMT -5
/bind *key* e "whateveremote" or /bind *key* em "whateveremote" or /bind *key* emote "whateveremote" where *key* is whatever key you want to bind the emote to, should work. You might need to put quotation marks around the whole shabang after *key*, I don't know, but you could try it either way if it doesn't work. could you give an example of the above ways like how it would look ingame? For instance binding AngryTalk emote to J key. /bind v e AngryTalk v is literally the V key
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Post by neatia on Jun 24, 2012 21:13:42 GMT -5
could you give an example of the above ways like how it would look ingame? For instance binding AngryTalk emote to J key. /bind v e AngryTalk v is literally the V key oh okies.. thanks a lot ;D
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Post by AngelOfCaine on Jun 24, 2012 22:13:12 GMT -5
could you give an example of the above ways like how it would look ingame? For instance binding AngryTalk emote to J key. /bind v e AngryTalk v is literally the V key And dont' forget "Multiple" function keybinds. /bind v "/emote AngryTalk $$ /emote talktothehand" In "multiple" function keybinds you actually have to put in the "" around the WHOLE section of actions you want performed. And MOST game engines (CO included), take a "first in, last out" approach. So: /bind v "/emote AngryTalk $$ /emote talktothehand" would actually 'talk to the hand' first, then 'Angry Talk'. Hope that helps, 'Caine
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Post by neatia on Jun 25, 2012 14:39:34 GMT -5
/bind v e AngryTalk v is literally the V key And dont' forget "Multiple" function keybinds. /bind v "/emote AngryTalk $$ /emote talktothehand" In "multiple" function keybinds you actually have to put in the "" around the WHOLE section of actions you want performed. And MOST game engines (CO included), take a "first in, last out" approach. So: /bind v "/emote AngryTalk $$ /emote talktothehand" would actually 'talk to the hand' first, then 'Angry Talk'. Hope that helps, 'Caine Oh wow . didn't know you could do this. So every time you add an emote to the multiple emote chain, you have to put $$?
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