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Post by KenpoJuJitsu3 on Aug 22, 2011 22:54:54 GMT -5
Broken Arrow: Level 40 Champion
Superstats: Level 6: Super Dexterity Level 10: Exceptional Intelligence Level 15: Exceptional Ego
Powers: Level 1: Strafe Level 1: Quarry -- Rank 3, Rank 2 Level 6: Evasive Maneuvers -- Rank 3, Rank 2 Level 6: Swinging -- Rank 3, Rank 2 Level 8: Torrent Of Arrows -- Relentless Recurve, Rank 2 Level 11: Storm of Arrows -- Achilles Heel, Rank 2 Level 14: Explosive Arrow -- Where's the Kaboom, Rank 2 Level 17: Gas Arrow -- Noxious Fumes, Rank 2 Level 20: Molecular Self Assembly Level 23: Bountiful Chi Resurgence -- Rank 2, Resurgent Reiki Level 26: Masterful Dodge Level 29: Toxic Nanites Level 32: Bionic Shielding -- Rank 2 Level 35: Concentration Level 35: Athletics -- Rank 3, Rank 2 Level 38: Lock and Load -- Rank 2
Talents: Level 1: The Soldier Level 6: Brilliant Level 9: Negotiator Level 12: Worldly Level 15: Impressario Level 18: Coordinated Level 21: Academics
Specialization: Dexterity - Gear Utilization (3), Combat Training (2), Deadly Aim (3), Expose Weakness (2) Vindicator - Merciless (3), Aggressive Stance (2), Mass Destruction (3), Rush of Battle (2) Guardian - , Ruthless (2), Fortified Gear (3), Locus (2), The Best Defense (3) Dexterity Mastery (1)
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Post by KenpoJuJitsu3 on Sept 12, 2011 13:23:18 GMT -5
Added gear info to OP.
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Post by KenpoJuJitsu3 on May 2, 2012 8:53:35 GMT -5
Build updated.
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Post by Meredy_Redleaf on May 2, 2012 9:24:13 GMT -5
Hehehe, thanks, I'm almost done with my ranged TK, my dual blades was next and I wasn't sure who was to be next... Now I know! (Time to get more 40, I'm lagging behind :-p)
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Post by SLoweCSL on May 3, 2012 7:52:32 GMT -5
I have a question regarding the Quarry advantage. Do you not like the health on kill or is it just that the extras damage etc. is better and just rely on Bountiful Chi Resurgence and Bionic shielding?
Thanks for the build update, I do enjoy reading your build guides.
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Post by KenpoJuJitsu3 on May 3, 2012 8:31:57 GMT -5
I have a question regarding the Quarry advantage. Do you not like the health on kill or is it just that the extras damage etc. is better and just rely on Bountiful Chi Resurgence and Bionic shielding? Thanks for the build update, I do enjoy reading your build guides. I have never needed the health on kill against weak mobs as BCR and Bionic Shielding are overkill and against solo bosses Fair Game becomes two wasted advantage points while BCR and Bionic Shielding remain more than enough to stay alive. I prefer passive bonuses to be "always on" rather than situational in a nutshell and there are situations where fair game is just sitting idle.
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Post by netblaise on Jun 2, 2012 15:29:31 GMT -5
Whats da deal with Archery? The Archerys energy builders range is only 50 range. All of its attacks are 100 range.. why? Doesn't make any since.. I have to go up close to build energy. Wouldn't this build be better off with a 100 range energy builder?
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Post by KenpoJuJitsu3 on Jun 2, 2012 18:01:40 GMT -5
Whats da deal with Archery? The Archerys energy builders range is only 50 range. All of its attacks are 100 range.. why? Doesn't make any since.. I have to go up close to build energy. Wouldn't this build be better off with a 100 range energy builder? Parity. None of the energy builders have 100 foot range. Also, you don't need to close to 50 with this build to get energy. Activate BCR and wait for MSA to kick in before beginning combat. Your energy builder in this build should be a novelty 99% of the time.
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Post by netblaise on Jun 2, 2012 21:44:19 GMT -5
wow nice.. Can't wait till 23.. I just hit 20 with this build was going to get BCR now then get MSA later but changed my mind. Wanted to follow the build... It seems like with every new lvl and ability this build gets better and better. Lots of fun... The best 3 Builds that I like so far is this one, RELIC (Heavy Weapons), and Ice/Fire. Really good lvling builds...
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Post by threnodie79 on Jul 30, 2012 15:39:53 GMT -5
So, I see you last updated this build in May, and I have a noob question ( since, come hell or highwater, I only get a gist of the basics of freeform, but I'm learning ). Or rather let me see if I get something correctly....Lock and Load is still better than Concentration right? Because of the reasons you just listed? If i am reading the description correctly, Concentration has the exact opposite effect as well where power cost is concerned doesn't it? Or is there some advantage to concentration not listed ( I have no clue when it became a toggle or if it was a power before the changes they made recently)......
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aeol
Sidekick
Posts: 37
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Post by aeol on Jul 30, 2012 16:19:07 GMT -5
I did an Archer build slightly different. I avoided Focused Shot, I just didn't like it & added a thematic wolf =P. One of the rare builds I do without imbue as well lol. I went with Concentration because there is a solid maintain to help you get your stack up or just stand further back. PowerHouse (Link to this build)Name: SightsArchetype: FreeformSuper Stats:Level 6: Dexterity (Primary)Level 10: Intelligence (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: SureshotLevel 6: Healthy MindLevel 9: AcrobatLevel 12: CoordinatedLevel 15: AgileLevel 18: BrilliantLevel 21: EnduringPowers:Level 1: Strafe (Aversion)Level 1: Straight Shot (Rank 2, Split the Arrow)Level 6: Quarry (Rank 2, Rank 3) or (Rank2, Fair Game)Level 8: Storm of Arrows (Rank 2, Rank 3)Level 11: Conviction (Rank 2)Level 14: Molecular Self-AssemblyLevel 17: ConcentrationLevel 20: Explosive Arrow (Rank 2, Where's the Kaboom?)Level 23: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)Level 26: Torrent of Arrows (Rank 2, Relentless Recurve)Level 29: Masterful DodgeLevel 32: Force Shield (Force Sheathe)Level 35: Toxic NanitesLevel 38: Arctic Beast (Rank 2, Rank 3)Travel Powers:Level 6: Flight (Rank 2, Rank 3)Level 35: Athletics (Rank 2)Specializations:Dexterity: Combat Training (3/3)Dexterity: Gear Utilization (3/3)Dexterity: Evasion (1/2)Dexterity: Quick Reflexes (3/3)Avenger: Ruthless (2/2)Avenger: Anguish (2/2)Avenger: Round 'em Up (1/3)Avenger: Surprise Attack (2/2)Avenger: Relentless Assault (3/3)Warden: Fortified Gear (3/3)Warden: Ruthless (2/2)Warden: Elusive (2/2)Warden: The Best Defense (3/3)Mastery: Dexterity Mastery (1/1)
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Post by quincy on Jul 30, 2012 23:34:27 GMT -5
How do you feel about the adv on the EB? Gives a boost to dodge and avoidance, is it significant?
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Post by KenpoJuJitsu3 on Jul 31, 2012 7:25:20 GMT -5
How do you feel about the adv on the EB? Gives a boost to dodge and avoidance, is it significant? It's not significant on its own. It's just one piece of a bunch of dodge stacking. It can be omitted if you find yourself not using the energy builder much if at all.
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Post by KenpoJuJitsu3 on Nov 14, 2013 19:57:10 GMT -5
Build Revised.
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Post by sundevil on Aug 2, 2014 3:43:35 GMT -5
Kenpo--
I'm having trouble with this build. How do you use it? Usually, after a bit of practice, I can beat 5-man Hard in the Powerhouse at level 40 with your builds. But with this one I can't get past 2-man Normal. I suspect I'm not using the powers as intended.
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