Post by Zydrate on Aug 3, 2011 16:23:59 GMT -5
WE NOW HAVE A SUPERGROUP.
PM @zydrateanatomy
WE NOW HAVE A SITE.
championsonlinevanguard.webs.com/
We're on PDB!
Though, pretty much the same information as the site.
You may join "off-group", but there is one important piece you should wear on a costume;
The V. Either on a shoulderpad or chest-insignia, or somewhere clearly visible. Though that's covered in a later section.
For now, let's get to the Lore.
Who They Are
The Vanguard is an organization of a powerful, but unused legion of Anti Demon/Undead/Criminal fanatics bent on the destruction of said enemies. Most of the things they do is morally questionable, but they get the job done and make living a lot easier for the innocents. The Vanguard has one of the highest survival rates of any army in history, losing a small amount a year, rarely many. The Vanguard recruits anyone and everyone, even exiles of their enemies.
Research on the subject of the Vanguard reveal two things.
The first, one can only hear the dark side, fueled by the media. The Vanguard is seen as murders, terrorists, and anarchists in the public eye. This however, is far from the truth.
What you want is the fanatical anti-demon/undead/crime organization. They are not well known in Millennium City, as their arrival was recent. There are many ancient files regarding them, most are tattered notes with horrific drawings, representations of things that the Vanguard either fights... or even stranger, that they may even recruit. Whispers in the dark can reveal that the Vanguard recruits it's own enemies if they are devoted to correcting their ways. 'The Vanguard may sound like a legit organization at first glance, but further research may reveal their motives are unclear, their tactics... a bit morally flawed. Not only do they recruit demons into their service, but their raids never end well. The Vanguard do not underestimate their enemies, and they send entirely too much into battle which leads to their high victory and survival rate. The Vanguard are very dangerous, bloody, violent and dark in their ways. The Champions seek to imprison and facilitate criminals, legalize demons and vampires... The Vanguard seeks to eradicate them.
The Vanguard once resembled a heightened empire at it's peak. They once had hundreds of thousands of soldiers, inflated by summoners and shadowy creatures used to swarm the land and destroy their enemies.
Their Symbol is merged with the triangle of the Eu'Sou (Which is a research topic all their own) and Resembles an ornate "V".
And the rest, as they say, is history.
What They Do
The Vanguard have One Primary Enemy and Two secondary enemies. And in this exact order or importance and threat, they go like this:
Demons
Undead (Vampires and Ghosts mostly)
Criminals
In the past years, Demons as a threat have lessened but Vampires have become, as M puts it, "increasingly annoying". Because of this, the Vanguard have currently diverted their full attention on the undead. It didn't hurt that M came into the Vanguard stating his severe hatred for their kind. He calls them leeches of the living and thinks they should find a realm all to themselves, or die. Since they never retreat, M figures they voted for the "Kill Us Please" option. (He has an odd sense of humor).
Criminals weren't always on the list of enemies. M added it when he came into power. He figured they were the same as Vampires, but instead of being leeches for blood, criminals were the cause of degredation to the human condition and calls them "leeches of society", among other things.
How They Do It
The Vanguard have nearly unlimited resources and just about as many soldiers, armies, and allies. M himself came into the Vanguard with a pile of technology and allies. Included were his own created subrace, Eu'Sou, whom he mended with the Vanguard itself, making two armies into one.
But there's a problem... All his forces are off-planet where the Vanguard's gate system (Put a pin in that, that will be covered shortly) is nonfunctional, meaning his numbers count for nothing on current Earth. But they are powerful, all the same.
M does not assault his enemies on one front. He has infused one of his abilities (The power to hop between different realms and planes of existance) into dark gates that are able to traverse into different realms.
They work from a Main Hub, which is, what one could call the Vanguard Source, their own personal realm. It is where Vanguard soldiers and technology are made, trained, and sent out. It is a dark, central metropolic that includes a series of cities that each have a seperate function.
The Main gate however, is used to transport between each of these realms. It's nothing more than an airport-like stream of paths that lead around to realms and even many different locations within those realms.
(( This is how I am able to roleplay the Vanguard and certain characters on different games. ))
Not only do they have human soldiers, but they also have longterm summoners who are able to bring about controlled demons and creatures, which nearly doubles the already massive amount of soldiers the Vanguard currently has.
Why They Do It
M has a different outlook on how his military should run. From the human volunteers to the summoned creatures, each have the permission to have their own personality. If they encounter something they do not like, they can quit. Or they can further serve the Vanguard.
Each member of the Vanguard are unique and are given free reign with their personality. The only condition is, in M's words, "Do not bring your drama on the battlefield." That is all he asks. M believes that personalities and emotions save lives more than end them. And the Vanguard's very low death-rate confirms that philosphy.
Every soldier has something different to offer to the Vanguard. Because of this, M has inspired loyalty within his armies instead of fear, regardless of his intimidating appearance. They are even allowed to explore romance within the ranks. (As long as the one rule is respected, M does not care.)
Therefore, every Vanguard soldier has a different reason of being there. Some respect the survival rate more than other militaries. Some feel they were wronged in the past and want back at the demons or whatnot. Some had their family members killed by the types of enemies that the Vanguard hunts.
It varies with everyone.
Divisions
Mystics
Pertains to magical powers and other magics. This division runs the Vanguard's mages and summoners. Also persues knowledge on everything magic. This is debateably the lifeforce of the Vanguard, as they include themselves in every aspect to make them extremely powerful. Magic is employed in almost everything, even the technology.
This can also be the primary Division that monitors soldiers with abilities and powers.
Physics
Pertains to the of the Vanguard's soldiers including bio-engineering and enhancement. This regards to the powerful Eu'Sou gene that all soldiers are given after recruitment. It branches out a little, but that's the simple version. This Division very often overlaps and cooperates with Mystics.
Architecture
Pertains to base expansion and housing for personnel. A rather simple division. This often relates to Vanguard-run towns and cities being built on various realms.
Arms
Very simple division. Pertains to all Vanguard-Tech and weapons. Includes all technology, not just offensive. Sometimes overlaps and cooperates with Mystics.
This is the "patron" division of all Infantry.
Culture Preservation
The Vanguard encounters various enemies bent on the destruction of entire civilizations. This newly implimented division (and thus, the smallest and least prioritized) is dedicated to preserving entire cultures that may have been damaged or set back by the Vanguard's enemies.
It may be less prioritized, but this Division's implementation helped solidify the Madgod's "kind" side. He did not do this to help his public face, but sincerely though it would be a useful unit to pursue.
Who's Telling Them To Do It
On top of the food chain of the Vanguard is Commander Matthias Swan, frequently referred to as "M".
Under The Mask:
Who He Is
He has many titles, on top of which being Ancient Dragon God of Madness. When acting as a lone agent as he often does, he is generally dubbed as an "Assassin Battlemage", due to his habit of infiltrating organizations, bases, and forts, and tearing it apart from the inside out with massive magical fury.
This, is primarily why the Vanguard are considered a type of terrorist, despite their targets. As mentioned, Vanguard ops tend to be... destructive. Especially so when it hires Battlemages.
What He Is
Being a dragon, he still prefers to walk around in a semi-humanoid form because of "conveniency" (his words). He patrols different realms (sometimes involuntarily, but that's a seperate story) with his dark, battle-magi like robes, with his hood always up. A shadowy viel always covers his face and the only thing one can see are his glowing red eyes. In times of his sadistic humor and gazes of intimindation, sometimes sharp red teeth can be seen behind the viel as clear as his eyes, almost as if he has no face to begin with.
In the rare event he feels the need to revert to his true Dragon Form, he is not the traditional type of dragon many might know. He is actually Bipedal, he walks like a normal man does. Because of this, he is able to wield armor and weapons and similar men-shaped equipment. (Special crafting is needed to work around the obvious parts such as tail, wings, and nose). His wings are also set back closer to his spine, so he cannot be "ridden" like traditional dragons (He'd be offended if you asked). His coloration is that of a dark red. His eyes and teeth look about the same as they did in his battlemage outfit. Red and glowing.
Supreme Commander Matthias Swan, AKA; "M".
He is found in his battlemage humanoid form 90% of the time. They vary from time to time in decoration but most commonly it's simple, gothic, and outlined in red to match his natural attunement of fire. His appearance is of a normal build, almost frail. But this only misleads his enemies to underestimate his actual power.
In fact, the only reason his shoulders seem so broad on occasion is due to the armor.
In the extremely rare event he removes his robes, he appears to be a mid-thirty year old white male and well built. He's opted for the "corn rows" hairstyle, despite the cultural acceptance that it's for African American/Black men.
That's were the human distinction ends. His entire right arm is a shadowy mutation where most of his magic is propelled. His left hand is a similar black-claw, but doesn't go as far up the arm. While the theme on his hands and arms are a purple and black, his eyes and teeth remain a glowing red. Sometimes he is able to look fully human if the situation calls for it... But that is often saved for missions of infiltration, to simply blend in with a certain crowd and then move on.
What He Can Do
First and foremost he was given the ability to Mimic others. It's passive and powerful and not in the normal super-hero sense that he mimics the exact ability, or it's temporary. No. By simply hearing or seeing a persons actions or thoughts, he is able to learn other skills, languages, and styles. And being a dragon, he is able to quickly comprehend the things he learns so he does not become mentally unstable because of it (He has many other reasons for that). That's all I can say for now. After seventy-five thousand years of life, one can only imagine the amount of abilities he has attained and refined.
With his long life he developed an odd fascination with mechanics and robotics. He delved into the art of mechanical animation, to the point where much of technology seen on the field being used by the Vanguard are of his own design.
How He Got Leader
Even with M's extensive age, he was not the original leader of the Vanguard. The Vanguard, even though younger than M himself, has had a series of past leaders. They were often long-lived and Vampires were purposesly put under Command for it, even though the Undead are one of the Vanguard's primary enemies.
M is the most recent and possibly final leader of the Vanguard. He overruled yet another Vampiric leader, but by his own will, growing old and tired of being the Commander to the genocide of his own kind.
It was a simple event and did not involve much drama (What a concept, lack of drama...) While M uses the Vanguard for it's true purpose, he often deviates to suit his own needs and destroy personal enemies.
Where He Came From
M was not born a god. He wasn't even born immortal. He earned abilities and power as he muddled throughout his seventy-thousand years of life. He was actually created, not even born. He was an experiment, created in a chamber, a controlled Fortification on Xantoa. (Another explanation entirely). Their mission was to create the ultimate warrior.
Their mission statement gave an explanation on how two-sided all stories are. To general society, it is either Good. Or Evil. They theorized about a third side, a third party that should not exist in those stories. One who is evil by nature but fights for Good, no matter the cost.
They Succeeded.
M has slaughterd millions with little innocent casualty but even the innocents he claims to defend, forsake him and his methods.
Lore out of the way!
So, this is a pretty old concept I've been roleplaying for around a decade now on various games. Both fantasy and future, there's a reason for the Vanguard to exist anywhere.
So I apologize if it seems fragmented, if you have any questions, please ask! I'll try to fit the answer around somewhere.
Recruitment
The short version is this; The Vanguard is an army that is largely anti-undead/demon. That's the bare bones of it. They're known to be fanatical in their goals but brutally efficient while having a very high survival rate. (Basically, they're trained to avoid every pitfall one would see in horror movies.)
Uniform?
First, the only uniform we have is a shoulder pauldron with the V on it. Which shoulder? Doesn't matter. The fact both of my characters have it on their left (Or your right) was coincidence, since they were created many hours apart.
Try to be stylish, try to have a cohesive "look". Try to have some other green on you other than the V. No "Neon" colors. The Vanguard is a dark, gritty concept based on some realism.. So try to look -moderately- normal. Mileage may vary of course.
Also, try to avoid the pure-pure black. You miss out on the clothing's detail to an extent, and the super-dark gray does the part just fine. Once again, that's not really a "demand" per se, sometimes the pure-black can be made to work well.
If all else fails, See the top picture to get a general idea of what's acceptable.
What's Acceptable? (Species-wise)
Now, it's a human-dominated Army that takes advantage of what is called the "Eu'sou" Gene, something every soldier gets once they get above "recruit" rank. It effectively triples a standard lifespan, where if they don't die on the battlefield, most Eu'Sou humans will live up to 300 years.
By the way, Fanaticism not required. In my lore, most soldiers don't even mind the existence of vampires or whatnot. For the most part, they just treat it like a job. Hell, my first day of RP, I got 2.5 people to hate my character because of this. So the level of dislike of the Vanguard's enemies is entirely up to you.
Speaking of which, Demons/Vampires/Undead are actually allowed in the Vanguard. However, they have to impress 1 of 2 of my characters, one is an easier sell than the other, but you must interact with both at some point.
How can you join?
It varies wildly. For the Vanguard's enemies to join it, they mostly need a reason beyond "I think it'll be cool". Dark past, perhaps? Betrayed by your own kind? Personal disgust with oneself? Any of these things would do, and there's plenty of reasons out there for a renegade demon.
But remember, they are treated like second class citizens in the Vanguard. They are heavily regulated and spied on through most of their employment. So if your character slips (Vampire biting a human, Succubus draining a victim, etc) then they'll be forcibly removed from the Vanguard, mostly via death. Of course nobody has a right to kill other's characters... But I do expect you to find your tailor and remove whatever uniform you chose to use.
But anyway, back to "Recruitment". You'd most likely have to speak to Kyna Vance, the top operative. She has a dislike of vampires in particular, as her job dictated that she saw things they did when they thought nobody was watching. (And that encompasses much more than sexual encounters). But she can be convinced a bit more easily than the Madgod.
If you wish to take the harder, but more solid road, there's Madgod Matthias, the Supreme Commander of the Vanguard. Why is this more solid? Well, convincing him would more easily cement your place in this Lore. He's a 70,000 year old God so very little gets past him, he'd know if your demon/undead character was being insincere.
(Hint: Don't talk back to his various insults towards a demon/undead character... That'll take off points from Vanguard Membership. Just grit your teeth and bear it)
Which is another thing; Membership not promised. I may give you an ingame invite before we actually do an introduction RP, but that does not mean you'll be kept. Normal gkicking rules apply, use common sense. (Treating members like *censored*, being a general dickbag, raiding the vault, Character screwing up, etc.)
Requirements?
Not many, other than an IC interview. I expect proper spelling and punctuation. I don't mind typo's (I seem to typo a lot in this game, my fingers go faster than the chat function), but I don't want to see smilies or shorthand IC.
I can only give emphasis to the costume. Please note, something somewhat realistic (See screenshot above. Despite half those people not being human, most of them look moderately normal), and something that makes sense for the "job" you are applying to. Not everyone is a superman that deflects bullets, and bullets are am occupational hazard, so dress appropriately.
There's probably other things to cover... As I said, this is an old, old concept.
If you have any questions, PM me for my ingame or AIM information.
One more thing;
PM @zydrateanatomy
WE NOW HAVE A SITE.
championsonlinevanguard.webs.com/
We're on PDB!
Though, pretty much the same information as the site.
You may join "off-group", but there is one important piece you should wear on a costume;
The V. Either on a shoulderpad or chest-insignia, or somewhere clearly visible. Though that's covered in a later section.
For now, let's get to the Lore.
Who They Are
The Vanguard is an organization of a powerful, but unused legion of Anti Demon/Undead/Criminal fanatics bent on the destruction of said enemies. Most of the things they do is morally questionable, but they get the job done and make living a lot easier for the innocents. The Vanguard has one of the highest survival rates of any army in history, losing a small amount a year, rarely many. The Vanguard recruits anyone and everyone, even exiles of their enemies.
Research on the subject of the Vanguard reveal two things.
The first, one can only hear the dark side, fueled by the media. The Vanguard is seen as murders, terrorists, and anarchists in the public eye. This however, is far from the truth.
What you want is the fanatical anti-demon/undead/crime organization. They are not well known in Millennium City, as their arrival was recent. There are many ancient files regarding them, most are tattered notes with horrific drawings, representations of things that the Vanguard either fights... or even stranger, that they may even recruit. Whispers in the dark can reveal that the Vanguard recruits it's own enemies if they are devoted to correcting their ways. 'The Vanguard may sound like a legit organization at first glance, but further research may reveal their motives are unclear, their tactics... a bit morally flawed. Not only do they recruit demons into their service, but their raids never end well. The Vanguard do not underestimate their enemies, and they send entirely too much into battle which leads to their high victory and survival rate. The Vanguard are very dangerous, bloody, violent and dark in their ways. The Champions seek to imprison and facilitate criminals, legalize demons and vampires... The Vanguard seeks to eradicate them.
The Vanguard once resembled a heightened empire at it's peak. They once had hundreds of thousands of soldiers, inflated by summoners and shadowy creatures used to swarm the land and destroy their enemies.
Their Symbol is merged with the triangle of the Eu'Sou (Which is a research topic all their own) and Resembles an ornate "V".
And the rest, as they say, is history.
What They Do
The Vanguard have One Primary Enemy and Two secondary enemies. And in this exact order or importance and threat, they go like this:
Demons
Undead (Vampires and Ghosts mostly)
Criminals
In the past years, Demons as a threat have lessened but Vampires have become, as M puts it, "increasingly annoying". Because of this, the Vanguard have currently diverted their full attention on the undead. It didn't hurt that M came into the Vanguard stating his severe hatred for their kind. He calls them leeches of the living and thinks they should find a realm all to themselves, or die. Since they never retreat, M figures they voted for the "Kill Us Please" option. (He has an odd sense of humor).
Criminals weren't always on the list of enemies. M added it when he came into power. He figured they were the same as Vampires, but instead of being leeches for blood, criminals were the cause of degredation to the human condition and calls them "leeches of society", among other things.
How They Do It
The Vanguard have nearly unlimited resources and just about as many soldiers, armies, and allies. M himself came into the Vanguard with a pile of technology and allies. Included were his own created subrace, Eu'Sou, whom he mended with the Vanguard itself, making two armies into one.
But there's a problem... All his forces are off-planet where the Vanguard's gate system (Put a pin in that, that will be covered shortly) is nonfunctional, meaning his numbers count for nothing on current Earth. But they are powerful, all the same.
M does not assault his enemies on one front. He has infused one of his abilities (The power to hop between different realms and planes of existance) into dark gates that are able to traverse into different realms.
They work from a Main Hub, which is, what one could call the Vanguard Source, their own personal realm. It is where Vanguard soldiers and technology are made, trained, and sent out. It is a dark, central metropolic that includes a series of cities that each have a seperate function.
The Main gate however, is used to transport between each of these realms. It's nothing more than an airport-like stream of paths that lead around to realms and even many different locations within those realms.
(( This is how I am able to roleplay the Vanguard and certain characters on different games. ))
Not only do they have human soldiers, but they also have longterm summoners who are able to bring about controlled demons and creatures, which nearly doubles the already massive amount of soldiers the Vanguard currently has.
Why They Do It
M has a different outlook on how his military should run. From the human volunteers to the summoned creatures, each have the permission to have their own personality. If they encounter something they do not like, they can quit. Or they can further serve the Vanguard.
Each member of the Vanguard are unique and are given free reign with their personality. The only condition is, in M's words, "Do not bring your drama on the battlefield." That is all he asks. M believes that personalities and emotions save lives more than end them. And the Vanguard's very low death-rate confirms that philosphy.
Every soldier has something different to offer to the Vanguard. Because of this, M has inspired loyalty within his armies instead of fear, regardless of his intimidating appearance. They are even allowed to explore romance within the ranks. (As long as the one rule is respected, M does not care.)
Therefore, every Vanguard soldier has a different reason of being there. Some respect the survival rate more than other militaries. Some feel they were wronged in the past and want back at the demons or whatnot. Some had their family members killed by the types of enemies that the Vanguard hunts.
It varies with everyone.
Divisions
Mystics
Pertains to magical powers and other magics. This division runs the Vanguard's mages and summoners. Also persues knowledge on everything magic. This is debateably the lifeforce of the Vanguard, as they include themselves in every aspect to make them extremely powerful. Magic is employed in almost everything, even the technology.
This can also be the primary Division that monitors soldiers with abilities and powers.
Physics
Pertains to the of the Vanguard's soldiers including bio-engineering and enhancement. This regards to the powerful Eu'Sou gene that all soldiers are given after recruitment. It branches out a little, but that's the simple version. This Division very often overlaps and cooperates with Mystics.
Architecture
Pertains to base expansion and housing for personnel. A rather simple division. This often relates to Vanguard-run towns and cities being built on various realms.
Arms
Very simple division. Pertains to all Vanguard-Tech and weapons. Includes all technology, not just offensive. Sometimes overlaps and cooperates with Mystics.
This is the "patron" division of all Infantry.
Culture Preservation
The Vanguard encounters various enemies bent on the destruction of entire civilizations. This newly implimented division (and thus, the smallest and least prioritized) is dedicated to preserving entire cultures that may have been damaged or set back by the Vanguard's enemies.
It may be less prioritized, but this Division's implementation helped solidify the Madgod's "kind" side. He did not do this to help his public face, but sincerely though it would be a useful unit to pursue.
Who's Telling Them To Do It
On top of the food chain of the Vanguard is Commander Matthias Swan, frequently referred to as "M".
Under The Mask:
Who He Is
He has many titles, on top of which being Ancient Dragon God of Madness. When acting as a lone agent as he often does, he is generally dubbed as an "Assassin Battlemage", due to his habit of infiltrating organizations, bases, and forts, and tearing it apart from the inside out with massive magical fury.
This, is primarily why the Vanguard are considered a type of terrorist, despite their targets. As mentioned, Vanguard ops tend to be... destructive. Especially so when it hires Battlemages.
What He Is
Being a dragon, he still prefers to walk around in a semi-humanoid form because of "conveniency" (his words). He patrols different realms (sometimes involuntarily, but that's a seperate story) with his dark, battle-magi like robes, with his hood always up. A shadowy viel always covers his face and the only thing one can see are his glowing red eyes. In times of his sadistic humor and gazes of intimindation, sometimes sharp red teeth can be seen behind the viel as clear as his eyes, almost as if he has no face to begin with.
In the rare event he feels the need to revert to his true Dragon Form, he is not the traditional type of dragon many might know. He is actually Bipedal, he walks like a normal man does. Because of this, he is able to wield armor and weapons and similar men-shaped equipment. (Special crafting is needed to work around the obvious parts such as tail, wings, and nose). His wings are also set back closer to his spine, so he cannot be "ridden" like traditional dragons (He'd be offended if you asked). His coloration is that of a dark red. His eyes and teeth look about the same as they did in his battlemage outfit. Red and glowing.
Supreme Commander Matthias Swan, AKA; "M".
He is found in his battlemage humanoid form 90% of the time. They vary from time to time in decoration but most commonly it's simple, gothic, and outlined in red to match his natural attunement of fire. His appearance is of a normal build, almost frail. But this only misleads his enemies to underestimate his actual power.
In fact, the only reason his shoulders seem so broad on occasion is due to the armor.
In the extremely rare event he removes his robes, he appears to be a mid-thirty year old white male and well built. He's opted for the "corn rows" hairstyle, despite the cultural acceptance that it's for African American/Black men.
That's were the human distinction ends. His entire right arm is a shadowy mutation where most of his magic is propelled. His left hand is a similar black-claw, but doesn't go as far up the arm. While the theme on his hands and arms are a purple and black, his eyes and teeth remain a glowing red. Sometimes he is able to look fully human if the situation calls for it... But that is often saved for missions of infiltration, to simply blend in with a certain crowd and then move on.
What He Can Do
First and foremost he was given the ability to Mimic others. It's passive and powerful and not in the normal super-hero sense that he mimics the exact ability, or it's temporary. No. By simply hearing or seeing a persons actions or thoughts, he is able to learn other skills, languages, and styles. And being a dragon, he is able to quickly comprehend the things he learns so he does not become mentally unstable because of it (He has many other reasons for that). That's all I can say for now. After seventy-five thousand years of life, one can only imagine the amount of abilities he has attained and refined.
With his long life he developed an odd fascination with mechanics and robotics. He delved into the art of mechanical animation, to the point where much of technology seen on the field being used by the Vanguard are of his own design.
How He Got Leader
Even with M's extensive age, he was not the original leader of the Vanguard. The Vanguard, even though younger than M himself, has had a series of past leaders. They were often long-lived and Vampires were purposesly put under Command for it, even though the Undead are one of the Vanguard's primary enemies.
M is the most recent and possibly final leader of the Vanguard. He overruled yet another Vampiric leader, but by his own will, growing old and tired of being the Commander to the genocide of his own kind.
It was a simple event and did not involve much drama (What a concept, lack of drama...) While M uses the Vanguard for it's true purpose, he often deviates to suit his own needs and destroy personal enemies.
Where He Came From
M was not born a god. He wasn't even born immortal. He earned abilities and power as he muddled throughout his seventy-thousand years of life. He was actually created, not even born. He was an experiment, created in a chamber, a controlled Fortification on Xantoa. (Another explanation entirely). Their mission was to create the ultimate warrior.
Their mission statement gave an explanation on how two-sided all stories are. To general society, it is either Good. Or Evil. They theorized about a third side, a third party that should not exist in those stories. One who is evil by nature but fights for Good, no matter the cost.
They Succeeded.
M has slaughterd millions with little innocent casualty but even the innocents he claims to defend, forsake him and his methods.
Lore out of the way!
So, this is a pretty old concept I've been roleplaying for around a decade now on various games. Both fantasy and future, there's a reason for the Vanguard to exist anywhere.
So I apologize if it seems fragmented, if you have any questions, please ask! I'll try to fit the answer around somewhere.
Recruitment
The short version is this; The Vanguard is an army that is largely anti-undead/demon. That's the bare bones of it. They're known to be fanatical in their goals but brutally efficient while having a very high survival rate. (Basically, they're trained to avoid every pitfall one would see in horror movies.)
Uniform?
First, the only uniform we have is a shoulder pauldron with the V on it. Which shoulder? Doesn't matter. The fact both of my characters have it on their left (Or your right) was coincidence, since they were created many hours apart.
Try to be stylish, try to have a cohesive "look". Try to have some other green on you other than the V. No "Neon" colors. The Vanguard is a dark, gritty concept based on some realism.. So try to look -moderately- normal. Mileage may vary of course.
Also, try to avoid the pure-pure black. You miss out on the clothing's detail to an extent, and the super-dark gray does the part just fine. Once again, that's not really a "demand" per se, sometimes the pure-black can be made to work well.
If all else fails, See the top picture to get a general idea of what's acceptable.
What's Acceptable? (Species-wise)
Now, it's a human-dominated Army that takes advantage of what is called the "Eu'sou" Gene, something every soldier gets once they get above "recruit" rank. It effectively triples a standard lifespan, where if they don't die on the battlefield, most Eu'Sou humans will live up to 300 years.
By the way, Fanaticism not required. In my lore, most soldiers don't even mind the existence of vampires or whatnot. For the most part, they just treat it like a job. Hell, my first day of RP, I got 2.5 people to hate my character because of this. So the level of dislike of the Vanguard's enemies is entirely up to you.
Speaking of which, Demons/Vampires/Undead are actually allowed in the Vanguard. However, they have to impress 1 of 2 of my characters, one is an easier sell than the other, but you must interact with both at some point.
How can you join?
It varies wildly. For the Vanguard's enemies to join it, they mostly need a reason beyond "I think it'll be cool". Dark past, perhaps? Betrayed by your own kind? Personal disgust with oneself? Any of these things would do, and there's plenty of reasons out there for a renegade demon.
But remember, they are treated like second class citizens in the Vanguard. They are heavily regulated and spied on through most of their employment. So if your character slips (Vampire biting a human, Succubus draining a victim, etc) then they'll be forcibly removed from the Vanguard, mostly via death. Of course nobody has a right to kill other's characters... But I do expect you to find your tailor and remove whatever uniform you chose to use.
But anyway, back to "Recruitment". You'd most likely have to speak to Kyna Vance, the top operative. She has a dislike of vampires in particular, as her job dictated that she saw things they did when they thought nobody was watching. (And that encompasses much more than sexual encounters). But she can be convinced a bit more easily than the Madgod.
If you wish to take the harder, but more solid road, there's Madgod Matthias, the Supreme Commander of the Vanguard. Why is this more solid? Well, convincing him would more easily cement your place in this Lore. He's a 70,000 year old God so very little gets past him, he'd know if your demon/undead character was being insincere.
(Hint: Don't talk back to his various insults towards a demon/undead character... That'll take off points from Vanguard Membership. Just grit your teeth and bear it)
Which is another thing; Membership not promised. I may give you an ingame invite before we actually do an introduction RP, but that does not mean you'll be kept. Normal gkicking rules apply, use common sense. (Treating members like *censored*, being a general dickbag, raiding the vault, Character screwing up, etc.)
Requirements?
Not many, other than an IC interview. I expect proper spelling and punctuation. I don't mind typo's (I seem to typo a lot in this game, my fingers go faster than the chat function), but I don't want to see smilies or shorthand IC.
I can only give emphasis to the costume. Please note, something somewhat realistic (See screenshot above. Despite half those people not being human, most of them look moderately normal), and something that makes sense for the "job" you are applying to. Not everyone is a superman that deflects bullets, and bullets are am occupational hazard, so dress appropriately.
There's probably other things to cover... As I said, this is an old, old concept.
If you have any questions, PM me for my ingame or AIM information.
One more thing;