Hi guys, I had a few observations, having leveled a Soldier to max level 40 (my 5th level 40 character). As usual, I relied on Tammy Waffles' build because she's right (plus I don't want her to punch me), but there are some new things I tried. The idea is by exploring other options, it confirms her build is really optimal. I've marked key areas of interest with
underlines, then commented on them below.
The SoldierSuperstats:Primary: Ego
Secondary: Recovery/Dexterity
Powers:Level 1: Steady Shot
Level 1: Assault Rifle (*Mow 'Em Down, Crippling Challenge)
Level 6: Teleport (R2)Level 6: Submachinegun Burst
Level 8: Targeting Computer (R3)
Level 11: Shotgun Blast (Nailed to the Ground, Breaching Round)
Level 14: Concentration (R3)
Level 17: Smoke Grenade (R2, Escape Artist)
Level 21: Retaliation
Level 25: Killer Instinct
Level 30: Lock N Load (R3)
Level 35: Gatling Gun (R3)Level 35: Jet Pack Flight (R3)/Dark Speed (R3)
Level 40: Sniper Rifle (R3)
*Note: For Assault Rifle, there may be scenarios where tapping with R2 can deal high damage in a very short window of time (2 seconds), but those are primarily for PVP. As far as sustained DPS goes, the advantage Mow 'Em Down provides higher.
Talents:Ego/Recovery
Ego/Dexterity
Ego/Constitution
Recovery/Dexterity
Recovery/Constitution
Dexterity/Constitution
Specialisation:Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Relentless Assault (3/3)
Mastery: Ego Mastery (1/1)
Gear: Primary Offense:
[Heroic Gloves of Precision] + Gambler's Lucky Gem
Primary Defense:
[Heroic Breastplate of Agility] + Gambler's Lucky Gem
Primary Utility:
[Heroic Helmet of Efficiency] + Gambler's Lucky Gem
Level 1: Assault Rifle (*Mow 'Em Down, Crippling Challenge)This power is important. Assault Rifle was my bread & butter from levels 1 to 39.
However, I did NOT take Crippling Challenge. I took Rank 2 instead.
The reason is Crippling Challenge, while being a Debuff, also draws Threat.
Drawing Threat is really bad for this high DPS yet squishy Soldier Archetype.
Leveling via XP Alerts, the winning strategy is to shoot away while unnoticed.
What about Rank 3? Well, Tammy Waffles is right...Mow 'Em Down is better.
(Pre-Alerts era, conventional wisdom was to take Rank 2 and Rank 3.)
Again, in XP Alerts, you're spending most of the time Mowing the Boss Down.
Then even after reach level 40, you'll still be using this configuration.
Just a reminder, you can move and kite while maintaining fire. Handy, that.
CONCLUSION: Assault Rifle (Mow 'Em Down, Rank 2) is ideal IMHO. Going up to level 39, assuming you'll do XP Alerts, you really do NOT want Crippling Challenge as you don't want to draw Threat on the bosses. Then at level 40, you still do not really want to draw Threat, and you'll be using Assault Rifle to take down single enemies, so this power remains a part of your arsenal. Now, if you plan on doing PvP or leveling by soloing missions, swapping those advantages for Crippling Challenge would probably make more sense.
Level 6: Teleport (R2)I almost always take Teleport, but I found Flight or Jet Pack more useful for the Soldier.
(Tammy suggests Jet Pack Flight at level 35, but I just took it earlier for easier leveling.)
It's because you can hover over XP Alert bosses, out of range of most of their attacks.
Teleport is a great escape power, but the Soldier already has a great one: Smoke Grenade.
(I also got a suspicion that Teleport was nerfed so it's not quite the "save me" button it was.)
CONCLUSION: The best form of protection is prevention. Hovering out of range of bosses, again because I played XP Alerts, proved more useful. Again, if you play on doing PvP or leveling by soloing missions, Teleport remains as uber as ever.
Level 35: Gatling Gun (R3)Instead of taking Rank 3, I tried the Listen to Reason advantage (15% chance Fear).
The reason was what I mentioned, Soldiers don't want to draw attention to themselves.
It wasn't worth it. Hard enemies don't Fear easily, while weak ones are better off dead.
CONCLUSION: Take Rank 3. That Fear factor just doesn't proc when you want it.
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INNA FINAL ANALYSIS: Except for Crippling Challenge, and the fact I took Jet Pack earlier, Tammy Waffles build is spot on IMHO. The trick is understanding that your Soldier Archetype is not a tough guy Rambo or Arnold Schwarzenegger, he's really a Sniper from afar. Take potshots, retreat to a safe distance, that's the way IMHO.